Results 91 to 100 of about 1,347 (203)
ABSTRACT Drawing on Uses and Gratifications Theory, this study investigates the link between social media self‐disclosure and self‐presentation and perceived interpersonal benefits. Whereas self‐disclosure involves communicating personal facts, self‐presentation describes selectively using self‐enhancing information to influence others' impressions. We
Carmen Șurariu +2 more
wiley +1 more source
Abstract Drawing on research from the past 30 years, this systematic and narrative review introduces the Affect, Context, and Target (ACT) Framework and synthesizes findings on how emotions shape collective action across different cultural and political contexts. Specifically, it examines the cultures and regimes studied, the types of emotions involved,
Özden Melis Uluğ +5 more
wiley +1 more source
Data for manuscript "Evaluating the Replicability of the Uncanny Valley Effect"
Data from six experiments, reported in the manuscript "Evaluating the Replicability of the Uncanny Valley Effect"
Jussi Palomäki (555852) +1 more
core +1 more source
Virtual as compared with real human characters can elicit a sense of uneasiness in human observers, characterized by lack of familiarity and even feelings of eeriness (the “uncanny valley” hypothesis).
Jari Kätsyri
doaj +1 more source
Signatures of the uncanny valley effect in an artificial neural network
Takuya Igaue, Ryusuke Hayashi
openaire +1 more source
Role-playing using avatars has been demonstrated as effective, but it has not been compared to role-playing with a live actor. In this study, undergraduate psychology students (N=93) conducted a clinical interview in a role-play with an avatar or live ...
Melinda Russell-Stamp +2 more
doaj +1 more source
An Investigation into the uncanny: character design, behaviour and context.
Whilst there has been a substantial amount of research into the uncanny valley, defining research that contextualises a character as they would normally be viewed remains an unexplored area.
Tharib, S
core
This study focuses on the transfer of the celebrity effect to live-stream e-commerce. It examines how the effectiveness of persuasion and the underlying mechanisms change when celebrities shift from live human appearances to AI avatars.
Li Xiong, Dan Wei, Xiaoliang Long
doaj +1 more source
Uncanny Valley Effect in the Animation Character Design - focusing on Avoiding or Utilizing the Uncanny Valley Effect [PDF]
LI Ding, Hyoun-Sun Moon
openaire +1 more source
The uncanny valley hypothesis and the model’s prediction.
The solid blue line indicates the uncanny valley effect. The red dashed line shows the model’s prediction for children with ASD.
Yuki Ueyama (798152)
core +1 more source

