Results 91 to 100 of about 1,347 (203)

From Shares to Social Ties: Social Media Self‐Disclosure, Self‐Presentation, and Social Benefits in a Collectivistic Cultural Setting

open access: yesPersonal Relationships, Volume 33, Issue 2, June 2026.
ABSTRACT Drawing on Uses and Gratifications Theory, this study investigates the link between social media self‐disclosure and self‐presentation and perceived interpersonal benefits. Whereas self‐disclosure involves communicating personal facts, self‐presentation describes selectively using self‐enhancing information to influence others' impressions. We
Carmen Șurariu   +2 more
wiley   +1 more source

The Affect, Context, and Target (ACT) Framework: A systematic and narrative review of emotions and collective action across democratic‐authoritarian regimes and tight‐loose cultures

open access: yesPolitical Psychology, Volume 47, Issue 3, June 2026.
Abstract Drawing on research from the past 30 years, this systematic and narrative review introduces the Affect, Context, and Target (ACT) Framework and synthesizes findings on how emotions shape collective action across different cultural and political contexts. Specifically, it examines the cultures and regimes studied, the types of emotions involved,
Özden Melis Uluğ   +5 more
wiley   +1 more source

Data for manuscript "Evaluating the Replicability of the Uncanny Valley Effect"

open access: yes, 2018
Data from six experiments, reported in the manuscript "Evaluating the Replicability of the Uncanny Valley Effect"
Jussi Palomäki (555852)   +1 more
core   +1 more source

Those Virtual People all Look the Same to me: Computer-Rendered Faces Elicit a Higher False Alarm Rate Than Real Human Faces in a Recognition Memory Task

open access: yesFrontiers in Psychology, 2018
Virtual as compared with real human characters can elicit a sense of uneasiness in human observers, characterized by lack of familiarity and even feelings of eeriness (the “uncanny valley” hypothesis).
Jari Kätsyri
doaj   +1 more source

Signatures of the uncanny valley effect in an artificial neural network

open access: yesComputers in Human Behavior, 2023
Takuya Igaue, Ryusuke Hayashi
openaire   +1 more source

Avatars vs. Actors: Comparison Shows Little Difference in Role-Play Simulations for Psychology Students Authors

open access: yesInternational Journal for the Scholarship of Teaching and Learning
Role-playing using avatars has been demonstrated as effective, but it has not been compared to role-playing with a live actor. In this study, undergraduate psychology students (N=93) conducted a clinical interview in a role-play with an avatar or live ...
Melinda Russell-Stamp   +2 more
doaj   +1 more source

An Investigation into the uncanny: character design, behaviour and context.

open access: yes
Whilst there has been a substantial amount of research into the uncanny valley, defining research that contextualises a character as they would normally be viewed remains an unexplored area.
Tharib, S
core  

Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce

open access: yesJournal of Theoretical and Applied Electronic Commerce Research
This study focuses on the transfer of the celebrity effect to live-stream e-commerce. It examines how the effectiveness of persuasion and the underlying mechanisms change when celebrities shift from live human appearances to AI avatars.
Li Xiong, Dan Wei, Xiaoliang Long
doaj   +1 more source

The uncanny valley hypothesis and the model’s prediction.

open access: yes, 2015
The solid blue line indicates the uncanny valley effect. The red dashed line shows the model’s prediction for children with ASD.
Yuki Ueyama (798152)
core   +1 more source

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