Results 81 to 90 of about 953 (174)

Avatars vs. Actors: Comparison Shows Little Difference in Role-Play Simulations for Psychology Students Authors

open access: yesInternational Journal for the Scholarship of Teaching and Learning
Role-playing using avatars has been demonstrated as effective, but it has not been compared to role-playing with a live actor. In this study, undergraduate psychology students (N=93) conducted a clinical interview in a role-play with an avatar or live ...
Melinda Russell-Stamp   +2 more
doaj   +1 more source

Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce

open access: yesJournal of Theoretical and Applied Electronic Commerce Research
This study focuses on the transfer of the celebrity effect to live-stream e-commerce. It examines how the effectiveness of persuasion and the underlying mechanisms change when celebrities shift from live human appearances to AI avatars.
Li Xiong, Dan Wei, Xiaoliang Long
doaj   +1 more source

Golem & AI: Technologically Advanced Monsters

open access: yesCulture Unbound: Journal of Current Cultural Research
Today, the phenomenon of the golem becomes a symbol of technological progress, especially in the form of modern android robots, raising important questions about technological singularity, subjectivity, and authorship (as presented in a number of ...
Tetiana Sovhyra   +4 more
doaj   +1 more source

Crossing the AI Mind Trap: Deconstructing the Impact of AI Mind Perception on User Engagement in AI Voice Assistants

open access: yesJournal of Theoretical and Applied Electronic Commerce Research
As large language models (LLMs) advance the machine mind of artificial intelligence (AI) to be more human-like, the dynamic impact of users’ perceptions of this mind on their engagement remains underexplored.
Qian Hu, Zhao Pan
doaj   +1 more source

More Realistic, More Better? How Anthropomorphic Images of Virtual Influencers Impact the Purchase Intentions of Consumers

open access: yesJournal of Theoretical and Applied Electronic Commerce Research
A growing number of enterprises are using virtual influencers on livestreaming e-commerce platforms to extend the duration for which live streamers stay online.
Siyu Pan, Zhouyao Qin, Yiwei Zhang
doaj   +1 more source

AESTHETIC APPEAL OF ROBOTIC LIMB INTERACTIONS AND EFFECTS ON DESIGN AND FUNCTION

open access: yesJournal of Industrial Design and Engineering Graphics
Prosthetic devices play an important role in rehabilitation of people with limb reduction. Although their functionality is getting closer to their human counterpart, there are some aspects regarding visual appeal that need more development.
Florin-Felix RADUICA   +4 more
doaj   +2 more sources

Other race effect in the uncanny valley

open access: yesThe Proceedings of the Annual Convention of the Japanese Psychological Association, 2017
Ayako Saneyoshi   +6 more
openaire   +2 more sources

The other-race effect in the uncanny valley

open access: yesThe other-race effect in the uncanny valley
The uncanny valley stands for the feeling of eeriness triggered by something that looks almost, but not exactly, like a real human. This study, thus, examined whether other-race bias modulates the uncanny valley phenomenon; both effects are based on familiarity with different face categories.
openaire  

The uncanny valley and the “Hello Kitty effect” in facial palliative reconstructive surgery

open access: yesAnnals of Palliative Medicine, 2023
Marios, Papadakis   +3 more
openaire   +2 more sources

Domain-general and -specific individual difference predictors of an uncanny valley and uncanniness effects

open access: yesComputers in Human Behavior: Artificial Humans
Alexander Diel, Michael Lewis 0007
openaire   +1 more source

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