Results 21 to 30 of about 2,342,946 (141)
Uncanny but not confusing: Multisite study of perceptual category confusion in the Uncanny Valley
Android robots that are close, but imperfect, likenesses of humans can provoke negative feelings of dislike and eeriness in humans (“Uncanny Valley” effect).
Alice Geminiani +11 more
core +1 more source
Robot occupations affect the categorization border between human and robot faces
The Uncanny Valley hypothesis implies that people perceive a subjective border between human and robot faces. The robot–human border refers to the level of human-like features that distinguishes humans from robots.
Junyi Shen, Guyue Tang, Shinichi Koyama
doaj +1 more source
Uncanny spaces for higher education: teaching and learning in virtual worlds [PDF]
This paper brings together the theory of the uncanny as it emerges in cultural theory, with an understanding of the uncanniness and troublesomeness seen to be inherent in certain understandings of teaching and learning in higher education.
Bayne, Sian +2 more
core +1 more source
Towards the Standardised Set of Stimuli for the Uncanny Valley Phenomenon Studies
This project aims at establishing the pre-validated set of 12 static 2D stimuli for the purpose of studying the so-called „uncanny valley ...
Paweł Łupkowski, Dawid Ratajczyk
core +2 more sources
A reappraisal of the Uncanny Valley: Categorical perception or frequency-based sensitization?
The uncanny valley (UCV) hypothesis describes a non-linear relationship between perceived human-likeness and affective response. The uncanny valley refers to an intermediate level of human-likeness that is associated with strong negative affect.
Tyler John Burleigh +1 more
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Sociolinguistic studies (Eckert: 2000; Labov: 1966; 1972) have shown that some allophones can carry social meaning. The use of a given allophone can indeed inform about the age, gender, or social class of a speaker.
Pierre Habasque
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Avoidance of Novelty Contributes to the Uncanny Valley
A hypothesis suggests that objects with a high degree of visual similarity to real humans trigger negative impressions (i.e., the uncanny valley).
Kyoshiro Sasaki +4 more
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To overcome novel challenges in complex domestic environments, humanoid robots can learn from human teachers. We propose that the capability for social interaction should be a key factor in this teaching process and benefits both the subjective ...
Matthias Kerzel +4 more
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Virtual as compared with real human characters can elicit a sense of uneasiness in human observers, characterized by lack of familiarity and even feelings of eeriness (the “uncanny valley” hypothesis).
Jari Kätsyri
doaj +1 more source

