Results 141 to 150 of about 1,405 (175)
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Virtual Campus Based on Unity3D
Advanced Materials Research, 2014Virtual Campus is the important part of the university digitization and information construction. The prototype system is established via a case study of the City institute campus, the Dalian University of Technology. 3DMax is adopted as the scene modeling tool and Unity3D is used to be the development tool in the paper.
Zhang Cheng, He Dan
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Simulating Assisted Evacuation Using Unity3D
2019Past studies on emergency events have revealed that occupants’ behaviours and capabilities, procedural aspects and environmental constraints affect the evacuation performance of different types of buildings including healthcare facilities. Healthcare facility management needs to consider the occupants’ capabilities as well as the unique floor layouts ...
A Rahouti +3 more
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A new method of virtual reality based on Unity3D
2010 18th International Conference on Geoinformatics, 2010In the area of geographic information system, there are always two methods to get 3D virtual reality, one is to use a 2D professional platform such as ArcGIS software to get the virtual reality by secondary development, the other is to use a 3D or 2.5D software as a platform for development, such as the Skyline software.
Sa Wang +5 more
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Vehicle-Pedestrian Interaction in SUMO and Unity3D
2019Road fatalities that involve Vulnerable Road Users (VRU) outnumber in some countries and regions ones that involve vehicular drivers and passengers. As most vulnerable road user fatalities happen in urban areas, where the traffic conditions are more demanding and an increased pedestrian interaction can result in unpredictable scenarios, it is ...
Leyre Artal-Villa +1 more
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Research on simulation system of welding robot in Unity3d
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 1, 2016In industrial application and teaching training, robot simulation plays an important role. In this paper, the method of system development is discussed. First the robot model and simulation scene model are built. And the kinematics model is established including positive and inverse kinematics. Then two kinds of path, line and circle, are planned about
Junhao Pan +3 more
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2020
In the curret era of building construction and development, it is very difficult to foresee the evacuation point of a building if disaster occure, especially for huge and tall buildings. For that purpose we make crowd modeling on the Unity3D game engine.
Fachri, Mochammad +2 more
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In the curret era of building construction and development, it is very difficult to foresee the evacuation point of a building if disaster occure, especially for huge and tall buildings. For that purpose we make crowd modeling on the Unity3D game engine.
Fachri, Mochammad +2 more
openaire +1 more source
2019
This article discusses the use of Unity3D as a new tool for modeling traffic in a three-dimensional representation. Unity3D has a large set of built-in tools for reproducing vehicle mechanics, the environment, and the ability to develop your own mechanics and scripts based on the C # language. An algorithm for imitating the control of vehicles has been
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This article discusses the use of Unity3D as a new tool for modeling traffic in a three-dimensional representation. Unity3D has a large set of built-in tools for reproducing vehicle mechanics, the environment, and the ability to develop your own mechanics and scripts based on the C # language. An algorithm for imitating the control of vehicles has been
openaire +1 more source
2016
Рассматриваются помощники в разработке игр, так называемые "Игровые движки". Предлагается использование игрового движка Unity3D.
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Рассматриваются помощники в разработке игр, так называемые "Игровые движки". Предлагается использование игрового движка Unity3D.
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Unity3D-based Virtual Click Interaction Implementation
2023 The 15th International Conference on Computer Modeling and Simulation, 2023Qishuai Jing, Shuxin Du, Yi Qiu
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Dissecting games engines: The case of Unity3D
2015 International Workshop on Network and Systems Support for Games (NetGames), 2015Farouk, Messaoudi +2 more
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