Results 181 to 190 of about 10,411 (207)
Some of the next articles are maybe not open access.
2016
Рассматриваются помощники в разработке игр, так называемые "Игровые движки". Предлагается использование игрового движка Unity3D.
openaire +1 more source
Рассматриваются помощники в разработке игр, так называемые "Игровые движки". Предлагается использование игрового движка Unity3D.
openaire +1 more source
Dissecting games engines: The case of Unity3D
2015 International Workshop on Network and Systems Support for Games (NetGames), 2015Farouk, Messaoudi +2 more
openaire +2 more sources
Unity3D-based Virtual Click Interaction Implementation
2023 The 15th International Conference on Computer Modeling and Simulation, 2023Qishuai Jing, Shuxin Du, Yi Qiu
openaire +1 more source
Collision detection framework based on Unity3D
2022 34th Chinese Control and Decision Conference (CCDC), 2022Sheng Feng +6 more
openaire +1 more source
Comparative Analysis of ROS-Unity3D and ROS-Gazebo for Mobile Ground Robot Simulation
Journal of Intelligent and Robotic Systems: Theory and Applications, 2022Jonathan Platt
exaly
Virtual Reconstruction of Museum Spatial Information Based on Unity3D
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, 2023exaly
Interactive visualization of spatial data in Unity3D
2017In our thesis, we developed a prototype of an interactive 3D terrain visualization of Slovenia. We merged LiDAR data in form of height maps with orthophoto images, which were downloaded from the Slovenian Environment Agency's servers. We developed the prototype in Unity3D with programming language C\#.
openaire
DEVOPS METHODOLOGY IN GAME DEVELOPMENT WITH UNITY3D
Proceedings of the 15th International Conference on Interfaces and Human Computer Interaction 2021 and 14th International Conference on Game and Entertainment Technologies 2021, 2021openaire +1 more source
Hierarchical task network prototyping in Unity3D
2016The Combined Arms Analysis Tool for the 21st Century, or COMBATXXI, is the primary analytical combat simulation model in use by the Marine Corps' Operations Analysis Division (OAD) and the Army's Training and Doctrine (TRADOC) Analysis Center for weapon system and force effectiveness analysis. The bottleneck in the COMBATXXI scenario production process
openaire +1 more source

