Results 181 to 190 of about 10,411 (207)
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Игровой движок Unity3D

2016
Рассматриваются помощники в разработке игр, так называемые "Игровые движки". Предлагается использование игрового движка Unity3D.
openaire   +1 more source

Dissecting games engines: The case of Unity3D

2015 International Workshop on Network and Systems Support for Games (NetGames), 2015
Farouk, Messaoudi   +2 more
openaire   +2 more sources

Unity3D-based Virtual Click Interaction Implementation

2023 The 15th International Conference on Computer Modeling and Simulation, 2023
Qishuai Jing, Shuxin Du, Yi Qiu
openaire   +1 more source

Collision detection framework based on Unity3D

2022 34th Chinese Control and Decision Conference (CCDC), 2022
Sheng Feng   +6 more
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Comparative Analysis of ROS-Unity3D and ROS-Gazebo for Mobile Ground Robot Simulation

Journal of Intelligent and Robotic Systems: Theory and Applications, 2022
Jonathan Platt
exaly  

Virtual Reconstruction of Museum Spatial Information Based on Unity3D

Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, 2023
exaly  

Interactive visualization of spatial data in Unity3D

2017
In our thesis, we developed a prototype of an interactive 3D terrain visualization of Slovenia. We merged LiDAR data in form of height maps with orthophoto images, which were downloaded from the Slovenian Environment Agency's servers. We developed the prototype in Unity3D with programming language C\#.
openaire  

DEVOPS METHODOLOGY IN GAME DEVELOPMENT WITH UNITY3D

Proceedings of the 15th International Conference on Interfaces and Human Computer Interaction 2021 and 14th International Conference on Game and Entertainment Technologies 2021, 2021
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Hierarchical task network prototyping in Unity3D

2016
The Combined Arms Analysis Tool for the 21st Century, or COMBATXXI, is the primary analytical combat simulation model in use by the Marine Corps' Operations Analysis Division (OAD) and the Army's Training and Doctrine (TRADOC) Analysis Center for weapon system and force effectiveness analysis. The bottleneck in the COMBATXXI scenario production process
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