Results 41 to 50 of about 6,556 (182)

Extending 3D-GIS District Models and BIM-Based Building Models into Computer Gaming Environment for Better Workflow of Cultural Heritage Conservation

open access: yesApplied Sciences, 2021
Research on cultural heritage conservation has shifted from emphasizing the digital information process with the advantages of “precision” and “visualization” in the early stage to focusing on the development of “realistic” and “highly experiential ...
Yu-Pin Ma
doaj   +1 more source

Integrating Computational Thinking Into Immersive Construction Education: A Framework for VR‐Based Learning

open access: yesComputer Applications in Engineering Education, Volume 34, Issue 3, May 2026.
ABSTRACT The rise of automation and robotics in construction demands educational shifts to develop core cognitive skills like computational thinking (CT). However, current learning environments often lack hands‐on, iterative problem‐solving opportunities due to safety, cost, and logistical constraints.
Rahat Hussain   +5 more
wiley   +1 more source

Three-Dimensional Coordinate Calibration Models for Augmented Reality Applications in Indoor Industrial Environments

open access: yesApplied Sciences, 2023
The calibration of three-dimensional (3D) coordinates in augmented reality systems is a complex activity. It involves the recognition of environmental characteristics and technology that models the 3D space of the device, determining its position and ...
Jandson S. Nunes   +6 more
doaj   +1 more source

Exploring the Therapeutic Potential of VR‐Based ASMR Animation: A Comparative Study on Relaxation and Sleep Aid

open access: yesComputer Animation and Virtual Worlds, Volume 37, Issue 2, March/April 2026.
A VR‐based ASMR animation game framework and comparative experiment of three different relaxation methods. ABSTRACT Although numerous studies have explored relaxation and sleep aid through Autonomous Sensory Meridian Response (ASMR) videos or conventional Virtual Reality (VR) relaxation methods, the integration of VR 3D animation with ASMR and its ...
Jiahao Du, Lihua You, Jian Jun Zhang
wiley   +1 more source

Augmented Reality Application to Develop a Learning Tool for Students: Transforming Cellphones into Flashcards [PDF]

open access: yesHealthcare Informatics Research, 2020
Objectives Flashcards are one of the most popular and optimized ways to learn factual knowledge and improve memory performance. Students of modern age, who use smart technology and mobile devices in their daily lives, often lack the time and motivation ...
Nazlee Sharmin, Ava K. Chow
doaj   +1 more source

The Automatic Packing Box Positioning of Production Line in Digital Twin Logistics System Based on YOLOv8

open access: yesDigital Twins and Applications, Volume 3, Issue 1, January/December 2026.
This study employs industrial cameras to capture video streams and utilises a deep learning‐based approach to locate and track packing boxes on the production line, mapping them into a digital twin space. This addresses the issue of discontinuous target information acquisition inherent in photoelectric sensors and enhances simulation accuracy ...
Jiashun Li   +3 more
wiley   +1 more source

An operation optimization method of a fully mechanized coal mining face based on semi-physical virtual simulation

open access: yesInternational Journal of Coal Science & Technology, 2019
A mathematical hydraulic support self-tracking model for three-machine cooperative mining is proposed to address low efficiency and difficulties in strategy evaluation of a fully mechanized coal face.
Hengbo Shi   +4 more
doaj   +1 more source

Remote Real-Time Collaboration Platform enabled by the Capture, Digitisation and Transfer of Human-Workpiece Interactions [PDF]

open access: yes, 2015
In this highly globalised manufacturing ecosystem, product design and verification activities, production and inspection processes, and technical support services are spread across global supply chains and customer networks.
Advikolanu, Yohann   +5 more
core  

Digital Twin‐Driven Gait Analysis Integrating Wearable Inertial Sensor and Deep Learning

open access: yesDigital Twins and Applications, Volume 3, Issue 1, January/December 2026.
A multi‐task deep learning model with the Zero Velocity Update (ZUPT) algorithm was investigated to obtain step length. A digital twin (DT)‐driven framework integrating wearable inertial sensor and deep learning was established for gait analysis and provided personalised training guidance.
Weiwei Ye   +9 more
wiley   +1 more source

COSMIC FPA CALCULATOR FOR MOBILE APPLICATION DEVELOPMENT COST BASED ON UNITY3D GAME ENGINE

open access: yesMalaysian Journal of Computing, 2014
The emergence technology and popularity of mobile game application has led to higher demands in producing more colorful game environment, interactive design and selecting targeted platforms.
Nur Atiqah Sia Abdullah   +1 more
doaj   +1 more source

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