This study proposes a digital twin‐enabled hybrid deep learning approach for tool wear monitoring in CNC milling. A four‐layer digital twin architecture is established to enable bidirectional real‐time interaction between the physical machine and its virtual model.
Shuo Wang +3 more
wiley +1 more source
The Development of Furniture Assembly Instruction Based on Augmented-Reality
This research utilized Augmented Reality (AR) technology along with interactive multimedia applications to improve visual guidance and assist nonexpert users in assembling furniture.
Hugo Adrian Hartanto +3 more
doaj +1 more source
Design and Prototype Development of Augmented Reality in Reading Learning for Autism
(1) Background: Augmented reality is no less popular than virtual reality. This technology has begun to be used in education fields, one of which is special education. Merging the real and virtual worlds is the advantage of augmented reality. However, it
Azizah Nurul Khoirunnisa +2 more
doaj +1 more source
Touching proteins with virtual bare hands : visualizing protein–drug complexes and their dynamics in self-made virtual reality using gaming hardware [PDF]
The ability to precisely visualize the atomic geometry of the interactions between a drug and its protein target in structural models is critical in predicting the correct modifications in previously identified inhibitors to create more effective next ...
Bellini, Dom +3 more
core +2 more sources
Multiagent Path Planning With Neural Obstacle Avoidance for Autonomous Heavy Trucks
Autonomous trucks in busy port terminals must navigate narrow aisles, tight corners, and frequent interactions with multiple vehicles while maintaining both safety and efficiency. This paper presents a hierarchical multiagent navigation framework that integrates an enhanced grid‐based Theta∗ global planner with obstacle inflation and clearance‐aware ...
Yihan Liu, Rauno Heikkilä, Jianbin Xin
wiley +1 more source
Integration of 3D Gaussian Splatting and Neural Radiance Fields in Virtual Reality Fire Fighting
Neural radiance fields (NeRFs) and 3D Gaussian splatting have emerged as promising 3D reconstruction techniques recently. However, their application in virtual reality (VR), particularly in firefighting training, remains underexplored.
Haojie Lian +5 more
doaj +1 more source
Cost Adaptation for Robust Decentralized Swarm Behaviour
Decentralized receding horizon control (D-RHC) provides a mechanism for coordination in multi-agent settings without a centralized command center. However, combining a set of different goals, costs, and constraints to form an efficient optimization ...
Coates, Mark +3 more
core +1 more source
A Navigation Radar Simulation Application for eLearning
Electronic learning (eLearning) has emerged as a predominant method for education and training due to its accessibility and flexibility. To overcome the limitations of the traditional Client/Server (C/S) architecture in navigation radar simulation, including its poor generality, restricted spatiotemporal utilization, and incapability of facilitating ...
Lei Liu, Ye Li, Deepali
wiley +1 more source
Visualisation of semantic architectural information within a game engine environment [PDF]
Because of the importance of graphics and information within the domain of architecture, engineering and construction (AEC), an appropriate combination of visualisation technology and information management technology is of utter importance in the ...
De Meyer, Ronald +2 more
core
Improving Big Data Visual Analytics with Interactive Virtual Reality
For decades, the growth and volume of digital data collection has made it challenging to digest large volumes of information and extract underlying structure. Coined 'Big Data', massive amounts of information has quite often been gathered inconsistently (
Gadepally, Vijay +3 more
core +1 more source

