Results 71 to 80 of about 6,556 (182)

FlightTwin: A Generalized Digital Twin Accompanying Flight Framework for Fixed-Wing Aircraft

open access: yesIEEE Access
Originating from the aerospace industry, digital twin technology integrates real-world physical systems with digital models, enabling a comprehensive understanding and optimization of aircraft systems.
Wei Zhang   +3 more
doaj   +1 more source

Virtual reality‐based meat cut planning for lamb carcasses

open access: yesNew Zealand Journal of Agricultural Research, Volume 68, Issue 5, Page 1125-1131, October 2025.
ABSTRACT Consumer‐level Virtual Reality (VR) hardware/software has undergone rapid developments in recent years. Its potential use in the meat industry for meat cut planning has yet to be reported. In this communication, we introduce a VR system based on a VR goggle (Oculus Rift) and a hand motion sensor.
Aaron Ritchie, Harvey Ho
wiley   +1 more source

Virtual reality application applied to biomedical models reconstructed from CT scanning [PDF]

open access: yes, 2016
Postprint (published ...
Alpiste Penalba, Francesc   +3 more
core  

A Survey on Model‐Driven Engineering and Domain‐Specific Languages for Chatbot Development: Requirements, Challenges and Solutions

open access: yesExpert Systems, Volume 42, Issue 10, October 2025.
ABSTRACT Chatbots have become widely adopted tools for improving user interactions across multiple platforms. They are advanced software applications designed to emulate human conversation across various platforms. Moreover, developing chatbots using existing platforms and frameworks presents challenges, such as the lock‐in of NLP services, and incurs ...
Lamya Benaddi   +6 more
wiley   +1 more source

Gamification for Wildfire Education and Safety Training: A Systematic Literature Review and Meta‐Analysis

open access: yesJournal of Computer Assisted Learning, Volume 41, Issue 5, October 2025.
ABSTRACT Background Wildfires have become increasingly frequent and destructive, highlighting the need for more effective public education on safety and preparedness. Gamification, the use of game design elements in non‐game contexts, offers a promising strategy to enhance learner engagement and educational effectiveness compared to traditional methods.
Tianqi Huang   +7 more
wiley   +1 more source

Design and Implementation of The Virtual Photography System Based on Unity3D [PDF]

open access: yes, 2016
二十世纪80年代之后,虚拟现实技术进入全面发展阶段。随着虚拟仿真软件的发展,虚拟现实技术从最初的工业、军事、航天等领域逐步扩展到医疗、娱乐以及教育领域。而且在教学领域中的应用也越来越广泛,包括日常教学和互动虚拟实验等。虚拟仿真系统的研究对优化教育教学质量、节约教学成本、促进学生的自主学习有着重要的意义。本文结合“虚拟摄影系统”的设计开发,对虚拟现实在实际教学中的应用进行了初步的探讨。 针对摄影实际教学过程中存在的诸如照相机硬件设备不足,教学内容呈现方式单一 ...
白利
core  

Current progress of digital twin construction using medical imaging

open access: yesJournal of Applied Clinical Medical Physics, Volume 26, Issue 9, September 2025.
Abstract Medical imaging is fundamental to digital twin technology, enabling patient‐specific virtual models of anatomy and physiology. By integrating high‐resolution modalities (Magnetic Resonance Imaging (MRI), Computed Tomography (CT), Positron Emission Tomography (PET), ultrasound) with computational frameworks, recent imaging advances now support ...
Feng Zhao   +6 more
wiley   +1 more source

Integració d'informació geogràfica al motor Unity3D [PDF]

open access: yes, 2017
Cada cop es fa servir més el "deep learning" per la conducció autònoma, però per utilitzar-lo es necessiten moltes dades amb anotacions especials anomenades "ground truth" (com la profunditat de la imatge o el "optical flow").
Garcia Puig, Marc   +1 more
core  

Real‐Time and Controllable Reactive Motion Synthesis via Intention Guidance

open access: yesComputer Graphics Forum, Volume 44, Issue 6, September 2025.
Our model generates instant reactive movements for the red character based on anticipated intentions. The user controls the movement direction of the input blue character via keyboard, and our system dynamically generates corresponding motions for both characters in response. Abstract We propose a real‐time method for reactive motion synthesis based on
Xiaotang Zhang   +3 more
wiley   +1 more source

Design Patterns : Implementation in video game programming [PDF]

open access: yes, 2016
The goal of this thesis was to develop Last Planets, a social mobile game for iOS devices. The game development theory and the design patterns are portrayed in the first part of this study. The second part presents how such theories are put into practice
Le, Cuong
core  

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