Results 11 to 20 of about 31,757 (192)

Rancang Bangun Interior Architectural Visualization Menggunakan Unreal Engine 4

open access: yesSistemasi: Jurnal Sistem Informasi, 2021
Abstrak Architectural visualization mampu memberikan informasi visual mengenai rancangan suatu bangunan tidak hanya pada si pembuat bangunan, melainkan juga untuk masyarakat umum.
I Putu Okpin Narwan   +5 more
doaj   +1 more source

Physics-Based Watercraft Simulator in Virtual Reality

open access: yesVirtual Worlds, 2023
In this paper, watercraft and ship simulation is summarized, and the way that it can be extended through realistic physics is explored. A hydrodynamic, data-driven, immersive watercraft simulation experience is also introduced, using the Unreal Engine to
Kelly Ervin   +6 more
doaj   +1 more source

Developing a Computer Simulation Game as a Training Tool for Mine Self-Escape in Underground Coal Mine

open access: yesAceh International Journal of Science and Technology, 2021
Gaming technology has been growing these years rapidly. The game engines have the capability of creating a very realistic virtual environment model. This technology can also be used for mining purposes.
Hendra Harisman*   +2 more
doaj   +1 more source

Using Unreal Engine to Visualize a Cosmological Volume

open access: yesUniverse, 2020
In this work we present “Astera’’, a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real time projection of ...
Christopher Marsden, Francesco Shankar
doaj   +1 more source

Wykorzystanie postprocesingu i jego wpływu na wydajnoĞć renderowania w silniku Unreal Engine 4

open access: yesJournal of Computer Sciences Institute, 2019
Dzisiejszą grafikę 3D ciężko wyobrazić sobie bez efektów znanych nam z filmowych produkcji czy wysokobudżetowych gier wideo. Jednak użycie takich upiększeń wiąże się ze zwiększonym zapotrzebowaniem na moc obliczeniową.
Eryk Puławski, Marcin Tokarski
doaj   +1 more source

Entendiendo la programación visual en el desarrollo de videojuegos

open access: yesCon A de Animación, 2019
Este artículo sintetiza la experiencia en programación visual adquirida durante los últimos años por el grupo de investigación IDECA (investigación y desarrollo de contenidos audiovisuales) en el desarrollo de proyectos audiovisuales y videojuegos.
Miguel Ángel Roque López
doaj   +1 more source

NEW TOOLS FOR CULTURAL HERITAGE TOURISM: ACCESSIBLE VIRTUAL REALITY FOR MILAN’S BASILICA SANT’AMBROGIO [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2019
Although virtual reality provides much new unexplored territory for presenting and disseminating cultural heritage, operating VR headsets and controllers remains challenging for new users.
C. Pybus
doaj   +1 more source

Efficient Visualization of Large-Scale Oblique Photogrammetry Models in Unreal Engine

open access: yesISPRS International Journal of Geo-Information, 2021
Oblique photogrammetry models are indispensable for implementing digital twins of cities. Geographic information system researchers have proposed plenty of methods to load and visualize these city-scaled scenes.
Yuhao Huo   +5 more
doaj   +1 more source

Comparative analysis of the performance of Unity and Unreal Engine game engines in 3D games

open access: yesJournal of Computer Sciences Institute
The article compared the performance of the Unity and Unreal Engine game engines based on tests conducted on two nearly identical games. The research focused on frames per second, CPU usage, RAM, and GPU memory.
Kamil Abramowicz, Przemysław Borczuk
doaj   +1 more source

RESEARCH ON CALCULATION OPTIMIZATION METHODS USED IN COMPUTER GAMES DEVELOPMENT

open access: yesInformatyka, Automatyka, Pomiary w Gospodarce i Ochronie Środowiska, 2023
In the field of computer game development, there are numerous optimization methods that help to significantly reduce the number of calculations that the game system performs while playing the game.
Natali Fedotova   +4 more
doaj   +1 more source

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