Results 31 to 40 of about 808,085 (217)
ABSTRACT The food industry is witnessing the emergence of specialized protein‐based functional ingredients for the use as gelling, thickening, and/or emulsifying agents in various food applications. Different sources of protein including species and cultivars, as well as variable processing conditions affect the protein's structural characteristics ...
Ronit Mandal +3 more
wiley +1 more source
ABSTRACT This paper presents the first end‐to‐end framework that combines guidance, navigation, and centralized task allocation for multiple UAVs performing autonomous search‐and‐rescue (SAR) in GNSS‐denied indoor environments. A twin delayed deep deterministic policy gradient controller is trained with an artificial potential field (APF) reward that ...
Thomas Hickling +3 more
wiley +1 more source
Universal Point Cloud viewer based on Unreal Engine
Point clouds are an essential tool for documenting archaeological and architectural heritage, since they are the initial product that can be obtained from a laser scanner or photogrammetry survey.
Daniel Martín-Fuentes +1 more
doaj
MOVEMENT IN VIRTUAL REALITY [PDF]
In this paper we talk about the user’s movement in virtual reality. The programmable part of the application is made in the C ++ programming language, and as the engine for running the graphic image we used Unreal Engine developed by Epic Games ...
Paul TAMAS, Andreea POP
doaj
This study investigates the integration of synthetic imagery, created with diffusion‐based models, to supplement limited training data and improve muskox (Ovibos moschatus) detection in zero‐shot (ZS) and few‐shot (FS) settings. ZS models detected more than 80% of muskoxen in real images, confirming the potential of synthetic data as a substitute for ...
Simon Durand +4 more
wiley +1 more source
ABSTRACT On‐orbit rendezvous and docking constitute one of the most technically challenging activities in the history of space activities. As space endeavours mature to crewed missions, space rendezous and docking technologies (RDT) emerge as an area of technological innovation critical to advances in future crewed space exploration.
Nikita Chiu, Markus Kornprobst
wiley +1 more source
Comparison of performance of game engines across various platforms
The article presents the results of performance study of two selected game development engines, Unreal Engine and Unity. The comparative analysis of engines was performed based on measuring selected criteria for two identical, in terms of functionality ...
Paweł Skop
doaj +1 more source
Disciplining the “Queen of the World”? Responsible Innovation as a Way of Life
ABSTRACT This paper offers a critical reflection on the concept of responsible innovation as defined during the last decades. We argue that the emphasis on innovation as a process risks neglecting the very goals of innovation, namely societal desirability and acceptability. Thus, we suggest reconsidering the role of imagination, the “Queen of the world”
Xavier Pavie +2 more
wiley +1 more source
Generating routes for entities in virtual environments, such as simulated vehicles or synthetic human characters, is a long-standing problem, and route planning algorithms have been developed and studied for some time. Existing route planning algorithms,
Gregg T. Hanold, Mikel D. Petty
doaj +1 more source
Image‐Based Spatio‐Temporal Interpolation for Split Rendering
Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over ...
M. Steiner +4 more
wiley +1 more source

