Results 11 to 20 of about 32,185 (211)

Potentials of game engines for wind power digital twin development: an investigation of the Unreal Engine

open access: yesEnergy Informatics, 2022
Digital twin technologies have become popular in wind energy for monitoring and what-if scenario investigation. However, developing a digital representation of the wind is challenging, especially due to the digital twin platform constraints. Game engines
Jonas Vedsted Sørensen   +2 more
doaj   +1 more source

Can we benefit from game engines to develop digital twins for planning the deployment of photovoltaics?

open access: yesEnergy Informatics, 2022
Digital Twins (DTs) have attracted great attention in the energy sector. Game engines have been suggested to model DTs of their physical counterparts because they provide realistic graphics, lighting-, fluid- and physics engines that simulate the real ...
Christian Skafte Beck Clausen   +2 more
doaj   +1 more source

Learning Pose Estimation for UAV Autonomous Navigation and Landing Using Visual-Inertial Sensor Data [PDF]

open access: yes, 2020
In this work, we propose a robust network-in-the-loop control system for autonomous navigation and landing of an Unmanned-Aerial-Vehicle (UAV). To estimate the UAV’s absolute pose, we develop a deep neural network (DNN) architecture for visual-inertial ...
bateux   +11 more
core   +1 more source

Comparative analysis of Unity and Unreal Engine efficiency in creating virtual exhibitions of 3D scanned models

open access: yesJournal of Computer Sciences Institute, 2021
The main purpose of this work was to compare two game engines (Unreal Engine and Unity) in creating virtual exhibitions. The article is a scientific description of a test of their efficiency.
Agata Ciekanowska   +2 more
doaj   +1 more source

Rancang Bangun Interior Architectural Visualization Menggunakan Unreal Engine 4

open access: yesSistemasi: Jurnal Sistem Informasi, 2021
Abstrak Architectural visualization mampu memberikan informasi visual mengenai rancangan suatu bangunan tidak hanya pada si pembuat bangunan, melainkan juga untuk masyarakat umum.
I Putu Okpin Narwan   +5 more
doaj   +1 more source

Physics-Based Watercraft Simulator in Virtual Reality

open access: yesVirtual Worlds, 2023
In this paper, watercraft and ship simulation is summarized, and the way that it can be extended through realistic physics is explored. A hydrodynamic, data-driven, immersive watercraft simulation experience is also introduced, using the Unreal Engine to
Kelly Ervin   +6 more
doaj   +1 more source

Using Unreal Engine to Visualize a Cosmological Volume

open access: yesUniverse, 2020
In this work we present “Astera’’, a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real time projection of ...
Christopher Marsden, Francesco Shankar
doaj   +1 more source

Developing a Computer Simulation Game as a Training Tool for Mine Self-Escape in Underground Coal Mine

open access: yesAceh International Journal of Science and Technology, 2021
Gaming technology has been growing these years rapidly. The game engines have the capability of creating a very realistic virtual environment model. This technology can also be used for mining purposes.
Hendra Harisman*   +2 more
doaj   +1 more source

Wykorzystanie postprocesingu i jego wpływu na wydajnoĞć renderowania w silniku Unreal Engine 4

open access: yesJournal of Computer Sciences Institute, 2019
Dzisiejszą grafikę 3D ciężko wyobrazić sobie bez efektów znanych nam z filmowych produkcji czy wysokobudżetowych gier wideo. Jednak użycie takich upiększeń wiąże się ze zwiększonym zapotrzebowaniem na moc obliczeniową.
Eryk Puławski, Marcin Tokarski
doaj   +1 more source

Entendiendo la programación visual en el desarrollo de videojuegos

open access: yesCon A de Animación, 2019
Este artículo sintetiza la experiencia en programación visual adquirida durante los últimos años por el grupo de investigación IDECA (investigación y desarrollo de contenidos audiovisuales) en el desarrollo de proyectos audiovisuales y videojuegos.
Miguel Ángel Roque López
doaj   +1 more source

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