Results 11 to 20 of about 1,624 (185)
Perancangan PC Game First Person Shooter Menggunakan Unreal Development Kit
The development of hardware increasing rapidly has made game developers take advantage of a variety of new resources that can improve their games. Epic games is a mature game developer who managed to make thousands game and delivered to the hands of ...
Rizka Lukmana Afif +2 more
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Rancang Bangun Interior Architectural Visualization Menggunakan Unreal Engine 4
Abstrak Architectural visualization mampu memberikan informasi visual mengenai rancangan suatu bangunan tidak hanya pada si pembuat bangunan, melainkan juga untuk masyarakat umum.
I Putu Okpin Narwan +5 more
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The main purpose of this work was to compare two game engines (Unreal Engine and Unity) in creating virtual exhibitions. The article is a scientific description of a test of their efficiency.
Agata Ciekanowska +2 more
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Physics-Based Watercraft Simulator in Virtual Reality
In this paper, watercraft and ship simulation is summarized, and the way that it can be extended through realistic physics is explored. A hydrodynamic, data-driven, immersive watercraft simulation experience is also introduced, using the Unreal Engine to
Kelly Ervin +6 more
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Using Unreal Engine to Visualize a Cosmological Volume
In this work we present “Astera’’, a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real time projection of ...
Christopher Marsden, Francesco Shankar
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Gaming technology has been growing these years rapidly. The game engines have the capability of creating a very realistic virtual environment model. This technology can also be used for mining purposes.
Hendra Harisman* +2 more
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Wykorzystanie postprocesingu i jego wpływu na wydajnoĞć renderowania w silniku Unreal Engine 4
Dzisiejszą grafikę 3D ciężko wyobrazić sobie bez efektów znanych nam z filmowych produkcji czy wysokobudżetowych gier wideo. Jednak użycie takich upiększeń wiąże się ze zwiększonym zapotrzebowaniem na moc obliczeniową.
Eryk Puławski, Marcin Tokarski
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Entendiendo la programación visual en el desarrollo de videojuegos
Este artículo sintetiza la experiencia en programación visual adquirida durante los últimos años por el grupo de investigación IDECA (investigación y desarrollo de contenidos audiovisuales) en el desarrollo de proyectos audiovisuales y videojuegos.
Miguel Ángel Roque López
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Comparative analysis of the performance of Unity and Unreal Engine game engines in 3D games
The article compared the performance of the Unity and Unreal Engine game engines based on tests conducted on two nearly identical games. The research focused on frames per second, CPU usage, RAM, and GPU memory.
Kamil Abramowicz, Przemysław Borczuk
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NEW TOOLS FOR CULTURAL HERITAGE TOURISM: ACCESSIBLE VIRTUAL REALITY FOR MILAN’S BASILICA SANT’AMBROGIO [PDF]
Although virtual reality provides much new unexplored territory for presenting and disseminating cultural heritage, operating VR headsets and controllers remains challenging for new users.
C. Pybus
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