Results 21 to 30 of about 31,757 (192)
This article explores the potential of the Unreal Engine as a tool for creating realistic 3D visualizations of large-scale areas (1000 km2 and more) using GIS datasets.
Michal Janovský
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Seeing, Deciding, Designing: Autoethnographic Reflections on Virtual Product Development
Unreal Engine, a real-time rendering platform developed by Epic Games, has expanded beyond gaming and is used in architecture, automotive design, and the movie industry.
Hüseyin Özkal Özsoy
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Integrating Photogrammetric 3D City Models into Virtual Reality: A Methodological Approach Using Unreal Engine [PDF]
Three-dimensional (3D) city models have become indispensable in urban planning, disaster management, and various geospatial analyses. Advances in photogrammetric techniques and virtual reality (VR) platforms now enable highly detailed, immersive ...
İ. Ç. Gençtürk +2 more
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Immersive Multiplayer VR: Unreal Engine’s Strengths, Limitations, and Future Prospects
Virtual Reality (VR) has revolutionized digital interactions, particularly in multiplayer games, where players engage in immersive experiences that foster social connectivity and collaboration.
Santiago Berrezueta-Guzman +1 more
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Shooting Game Using Unreal Engine
Abstract: In the realm of software engineering, the gaming industry is experiencing rapid growth, with shooter games emerging as one of the most popular genres for independent video game developers. These games are characterized by their fast-paced action, requiring a combination of skills from players, including strategic thinking, hand-eye ...
Shree Telang +4 more
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Service oriented interactive media (SOIM) engines enabled by optimized resource sharing [PDF]
In the same way as cloud computing, Software as a Service (SaaS) and Content Centric Networking (CCN) triggered a new class of software architectures fundamentally different from traditional desktop software, service oriented networking (SON) suggests a ...
Aly, M +4 more
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Визуализация моделей урбанизированных территорий на игровых движках
В статье приведён обзор подходов к решению проблем создания цифровых двойников с использованием графических движков в задачах информационного моделирования.
Danila Parygin +4 more
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Universal Point Cloud viewer based on Unreal Engine
Point clouds are an essential tool for documenting archaeological and architectural heritage, since they are the initial product that can be obtained from a laser scanner or photogrammetry survey.
Daniel Martín-Fuentes +1 more
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PERFORMING 3D MEASUREMENTS IN A VR ENVIRONMENT [PDF]
In the context of this paper, a virtual reality application that allows each user to perform basic topographic processes on an already created 3D model inside a virtual environment was developed. Specifically, it is an application that allows the user to
D. Kontos, A. Georgopoulos
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MOVEMENT IN VIRTUAL REALITY [PDF]
In this paper we talk about the user’s movement in virtual reality. The programmable part of the application is made in the C ++ programming language, and as the engine for running the graphic image we used Unreal Engine developed by Epic Games ...
Paul TAMAS, Andreea POP
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