Results 31 to 40 of about 31,757 (192)

PEMBUATAN GAME “DARK KEEPER” MENGGUNAKAN UNREAL DEVELOPMENT KIT [PDF]

open access: yes, 2013
Muhammad Sandy Priyanto. M3110105. “DARK KEEPER” GAME DEVELOPMENT USING UNREAL DEVELOPMENT KIT, Diploma of Information Engineering, Faculty of Mathematics and Natural Sciences, Sebelas Maret University Surakarta, June 2013.
PRIYANTO, MUHAMMAD SANDY
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Comparison of performance of game engines across various platforms

open access: yesJournal of Computer Sciences Institute, 2018
The article presents the results of performance study of two selected game development engines, Unreal Engine and Unity. The comparative analysis of engines was performed based on measuring selected criteria for two identical, in terms of functionality ...
Paweł Skop
doaj   +1 more source

New Game Artificial Intelligence Tools for Virtual Mine on Unreal Engine

open access: yesApplied Sciences, 2023
Currently, the gamification of virtual reality for training miners, especially for emergencies, and designing the extraction of minerals in difficult technological conditions has been embodied in the Virtual Mine software and hardware.
Fares Abu-Abed, Sergey Zhironkin
doaj   +1 more source

Virtual Reality Rhythm Game [PDF]

open access: yes, 2017
Virtual reality headsets such as the HTC Vive and Oculus Rift bring robust virtual reality technology in the hands of consumers. However, virtual reality technology is still a very new and unexplored domain with a dearth of compelling software that takes
Lai, Jordan, Yi, Joshua
core   +1 more source

Cellular Automata Simulation on FPGA for Training Neural Networks with Virtual World Imagery

open access: yes, 2017
We present ongoing work on a tool that consists of two parts: (i) A raw micro-level abstract world simulator with an interface to (ii) a 3D game engine, translator of raw abstract simulator data to photorealistic graphics. Part (i) implements a dedicated
Burnett, Graeme   +2 more
core   +1 more source

Transport energy consumption in mountainous roads. A comparative case study for internal combustion engines and electric vehicles in Andorra [PDF]

open access: yes, 2015
This paper analyses transport energy consumption of conventional and electric vehicles in mountainous roads. A standard round trip in Andorra has been modelled in order to characterise vehicle dynamics in hilly regions.
Jover Comas, Eric   +2 more
core   +2 more sources

Enhancing a Commercial Game Engine to Support Research on Route Realism for Synthetic Human Characters

open access: yesInternational Journal of Computer Games Technology, 2011
Generating routes for entities in virtual environments, such as simulated vehicles or synthetic human characters, is a long-standing problem, and route planning algorithms have been developed and studied for some time. Existing route planning algorithms,
Gregg T. Hanold, Mikel D. Petty
doaj   +1 more source

Visualization Project Based on Unreal Development Kit [PDF]

open access: yes, 2011
Tato práce se zaměřuje na tvorbu her v Unreal Development Kitu (UDK). Jsou zde probírány technologie pohánějící Unreal Engine 3 a nástroje, které UDK obsahuje.
Bury, Jiří
core  

Deep learning for video game playing [PDF]

open access: yes, 2019
In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games.
Bontrager, Philip   +3 more
core   +3 more sources

Viability of developing a video game with Unreal Engine [PDF]

open access: yes, 2017
This project was conceived as a way to explore Unreal Engine ourselves and learn a bit how this popular engine works. Once we knew what we wanted to do, we decided to focus this project from another point of view.
Bonafonte Pardàs, Guillem   +1 more
core  

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