Results 51 to 60 of about 31,757 (192)

Разработка виртуальной лабораторной работы «Исследование статической характеристики контактных датчиков температуры» [PDF]

open access: yes, 2016
В статье рассматривается разработка виртуальной лабораторной работы на основе программной платформы Unreal Engine 4 в среде редактора визуального программирования Blueprint.
Вагизова, М. А.   +2 more
core  

Comparative analysis of the performance of Unity and Unreal Engine

open access: yesJournal of Computer Sciences Institute
The article analyzes the performance of the two most popular game engines: Unity and Unreal Engine. The performance analysis focuses on examining the load on selected components during physics simulations, as well as the rendering of static and dynamic ...
Robert Kilijanek, Marek Miłosz
doaj   +1 more source

Unreal Engine in spatial planning

open access: yesPlanska i normativna zaštita prostora i životne sredine - zbornik radova
Today, the creation of 3D models is widely used in various activities and scientific fields. The use of such models has found its place in architecture, spatial planning, civil engineering, environmental protection and many other areas where accurate information about space is needed. They are of great importance for spatial planning and predicting the
Dušica Jovanović   +2 more
openaire   +1 more source

The Labyrinth [PDF]

open access: yes, 2019
The Labyrinth is a puzzle video game meant to be experienced with a virtual reality headset. It aims to differ from typical puzzle games by being simultaneously fun, immersive, and mentally stimulating. The game consists of three unique level types, with
Nakamura, Derek   +2 more
core   +1 more source

Integrasi Kinect dan Unreal Development Kit Menggunakan Kerangka Kerja OpenNI Pada Studi Kasus Game Berbasis Interaksi Gerakan

open access: yesJurnal Teknik ITS, 2012
Microsoft Kinect adalah teknologi baru perangkat permainan. Perangkat ini memindai gerakan manusia untuk diolah kedalam fungsi yang diinginkan pengembang. Tugas akhir ini bertujuan untuk membuat integrasi antara Microsoft Kinect dengan Unreal Development
Rendi Budiman   +2 more
doaj  

vPlot [PDF]

open access: yes, 2018
Robotic systems under development in the Santa Clara University Robotic Systems Laboratory (RSL) generate large amounts of data that must be interpreted in real-time. Many dimensions of this data must be visualized at once, such as temperature, location,
Gasperina, Dante Dalla   +3 more
core   +1 more source

Global position system sensor model for robotics simulator

open access: yesTrudy Odesskogo Politehničeskogo Universiteta, 2017
oday there is acute problem of automatic navigation for different types of robots, unmanned vehicles and people. Increasing number of robotic vehicles requires them to have more accurate navigation in the environment.
Tymchenko B. І.
doaj   +1 more source

Learning to Rank Using Localized Geometric Mean Metrics

open access: yes, 2017
Many learning-to-rank (LtR) algorithms focus on query-independent model, in which query and document do not lie in the same feature space, and the rankers rely on the feature ensemble about query-document pair instead of the similarity between query ...
King, Irwin, Lyu, Michael, Su, Yuxin
core   +1 more source

Hardware-in-the-loop controller testing and visualization of an industrial gantry

open access: yesFrontiers in Mechanical Engineering
In factory automation applications, the embedded control system components are often available as off-the-shelf products, while the mechanical components and environment in which they will work are still under development.
M. Leao Moreira   +6 more
doaj   +1 more source

Comparison of methods and tools for generating levels of details of 3D models for popular game engines

open access: yesJournal of Computer Sciences Institute, 2020
Computer games have come a long way since their inception using increasingly advanced graphics. With so many models present on the screen at the same time, simplified models are needed that will be replaced when they are further away from the camera in ...
Michał Tomecki
doaj   +1 more source

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