Results 51 to 60 of about 1,440,492 (379)
ERGO-DESIGN AND CONTENT DEVELOPMENT CONSIDERATIONS FOR AN INTERACTIVE MULTIMEDIA KIOSK
Basic aspects of user interface design related to human cognitive system have been considered into most computer software applications recently especially those applications using the standard of Graphical User Interface (GUI).
Agus Windharto, S. Heru Prabowo
doaj
NUI framework based on real-time head pose estimation and hand gesture recognition
The natural user interface (NUI) is used for the natural motion interface without using device or tool such as mice, keyboards, pens and markers. In this paper, we develop natural user interface framework based on two recognition module.
Kim Hyunduk+2 more
doaj +1 more source
Leap Motion Sensor for Natural User Interface
In Human Computer Interaction (HCI) research area, there is an increasing tendency to make devices as simple and as natural as possible for use. These devices are aiming to make input and output techniques, interaction, etc., easier. In the input domain,
Nenad Breslauer+3 more
doaj +1 more source
Control of a two-dimensional movement signal by a noninvasive brain-computer interface in humans.
Brain-computer interfaces (BCIs) can provide communication and control to people who are totally paralyzed. BCIs can use noninvasive or invasive methods for recording the brain signals that convey the user's commands. Whereas noninvasive BCIs are already
J. Wolpaw, D. McFarland
semanticscholar +1 more source
To explore the impact of the overexpression of the multidrug‐transporter P‐glycoprotein (ABCB1) on membrane fluidity, we compared the transversal gradient of mobility and microviscosity in plasma membranes of drug‐sensitive Chinese hamster ovary cells (AuxB1) and their multidrug‐resistant derivatives (B30) using the fluorescent n‐(9‐anthroyloxy) fatty ...
Roger Busche+2 more
wiley +1 more source
Developing User Interfaces for Wearable Computers: Don't Stop to Point and Click [PDF]
Typical usage scenarios for wearable computers are support of users doing a certain task, e.g. aircraft repair or military applications. If the user is moving while using the wearable some restriction for the user interface apply.
Beigl, Michael+3 more
core
MultiMice Air Hockey. A Game with a Low-Cost Non-Conventional Interface
Interaction between user and computer is gradually going beyond the traditional mouse and keyboard. New ways of interaction are emerging, which use new and different means for data acquisition.
Damián Flores Choque+2 more
doaj
Rewriting the dendritic cell code in cancer—from subset identity to immunotherapeutic design
Dendritic cells (DCs) play central roles in cancer immunity but are often subverted by the tumor microenvironment. This review explores the diversity of DC subsets, their functional plasticity, and emerging therapeutic strategies to reprogram DCs for enhanced antitumor responses, including vaccines, in vivo targeting, and DC‐based immunotherapies ...
Estevão Carlos Silva Barcelos+3 more
wiley +1 more source
Assembling and Rearranging Digital Objects in Physical Space with Tongs, a Gluegun, and a Lightsaber [PDF]
We present an interface for the arrangement of objects in three-dimensional space. Physical motions of the user are mapped to interface commands through tangible props.
Schkolne, Steven, Schröder, Peter
core
A reflective characterisation of occasional user [PDF]
This work revisits established user classifications and aims to characterise a historically unspecified user category, the Occasional User (OU). Three user categories, novice, intermediate and expert, have dominated the work of user interface (UI ...
Carrillo, Antonio L.+3 more
core +2 more sources