Results 111 to 120 of about 1,213,886 (301)
In the future of higher education, student learning will become more virtual and group-oriented, and this new reality of academic learning comes with challenges.
Loris T. Jeitziner +3 more
doaj +1 more source
How are attentional control and serial order STM related to English expert word learning by native Cantonese speakers? [PDF]
Recent studies study have reported contradictory results on the role of serial order STM in Cantonese-speaking students learning English vocabulary as a second language in their area of expertise (henceforth, L2 expert word learning).
Lee, Chak-kwan, 李澤昆
core
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley +1 more source
A gamified resource for learning anatomy terminology aids retention
Abstract A card game, “Hold your Nerve,” was developed to aid memorization of anatomy terminology in small‐group learning formats. Each of the 719 cards consisted of an anatomical term and its definition. To play, a student blindly holds a card so as to block the definition but display the term to the group, who must provide verbal/physical clues to ...
Eva M. Sweeney +3 more
wiley +1 more source
IntroductionPrevious research has suggested associations between memory performance, white matter characteristics, and training in music performance. Associations of memory performance and white matter characteristics have also been found with language ...
Anja-Xiaoxing Cui +6 more
doaj +1 more source
APOE ε4-Allele in Middle-Aged and Older Autistic Adults: Associations with Verbal Learning and Memory. [PDF]
Harker SA +4 more
europepmc +1 more source
THE TEACHING MEDIA USED BY THE TEACHERS FOR \ud VERBAL INTERMEDIATE AUTISM STUDENTS IN \ud “LABORATORIUM SEKOLAH AUTIS” STATE UNIVERSITY OF MALANG [PDF]
Teaching media is very important for autism to compensate the lack of interest in other people \ud that sometimes appear to be an actual version contact with human being. Media used in teaching \ud learning process are varied.
NOVARIA, YULI
core
Abstract Game‐based learning (GBL) is increasingly used in medical education to supplement traditional didactic learning methods. Adult learners in particular may benefit from GBL, given the autonomous and iterative nature of a well‐designed educational game.
Thomas J. Paddock, Erin P. Fillmore
wiley +1 more source
Association Study of a Comprehensive Panel of Neuropeptide-Related Polymorphisms Suggest Potential Roles in Verbal Learning and Memory. [PDF]
Avgan N +5 more
europepmc +1 more source
Effects of the number of study trials on single-item recognition following verbal discrimination learning [PDF]
Robert W. Newby
openalex +1 more source

