Results 91 to 100 of about 670,205 (233)

Video‐Game Epilepsy: A European Study [PDF]

open access: green, 1999
Dorothée Kasteleijn‐Nolst Trenité   +6 more
openalex   +1 more source

The Relationship between Video Game Characteristics and Player Ability [PDF]

open access: bronze, 2001
James E. Cotton   +3 more
openalex   +1 more source

The Localisation of Video Games

open access: yes, 2013
The present thesis is a study of the translation of video games with a particular emphasis on the Spanish-English language pair, although other languages are brought into play when they offer a clearer illustration of a particular point in the discussion.
Bernal-Merino, Miguel Angel   +1 more
openaire   +4 more sources

In-Game, In-Room, In-World: Reconnecting Video Game Play to the Rest of Kids' Lives [PDF]

open access: yes, 2008
Part of the Volume on the Ecology of Games: Connecting Youth, Games, and Learning The focus of this chapter is on how young people learn to play video games.
Laurie McCarthy   +2 more
core  

Relationship between video game addiction and bladder/bowel dysfunction in children

open access: yesBiomédica: revista del Instituto Nacional de Salud
Introduction. Video games have a strong influence on children and adolescents. Video game addiction has negative effects on children’s health. Objective. To determine the relationship between video game addiction and bladder/bowel dysfunction in children.
Öznur Tiryaki   +2 more
doaj   +1 more source

The Labyrinth [PDF]

open access: yes, 2019
The Labyrinth is a puzzle video game meant to be experienced with a virtual reality headset. It aims to differ from typical puzzle games by being simultaneously fun, immersive, and mentally stimulating. The game consists of three unique level types, with
Nakamura, Derek   +2 more
core   +1 more source

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