Results 71 to 80 of about 96,586 (217)

Enfants et parents : des pratiques vidéoludiques plurielles pour se rencontrer

open access: yesSciences du Jeu
In therapeutic and educational institutes for children and adolescents with behavioral disorders, we constantly examine their relationship with video games. Our study based on clinical cases explores the role of parents around video games.
Stacie Petruzzellis, Anaïs Jacobs
doaj   +1 more source

Les médiations sociales, culturelles et technologiques dans la production et l’appropriation des intergiciels de l’industrie du jeu vidéo au Canada

open access: yesCommunication, 2011
The industrial sector of game middleware is bound up with the development of video game industries. Canada is at the forefront of those sectors whose economical importance is growing.
Damien Charrieras
doaj   +1 more source

Video Games and Slavery

open access: yesTransactions of the Digital Games Research Association, 2016
What are the implications of freedom and agency when a player exercises agency to prevent another player or a non-player character fromacting freely? Such a scenario, taken to an extreme, would be that of slavery and in turn, would raise questions about the nature of freedom itself.
openaire   +2 more sources

The role of structural characteristics in video-game play motivation: a Q-methodology study [PDF]

open access: yes, 2010
Until recently, there has been very little naturalistic study of what gaming experiences are like, and how gaming fits into people’s lives. Using a recently developed structural characteristic taxonomy of video games, this study examined the psycho ...
Dave Westwood   +3 more
core   +1 more source

Specialized Terminology in the Video Game Industry: Neologisms and their Translation

open access: yesVertimo Studijos, 2019
The video game industry is growing at a very fast pace. At present, it is the biggest entertainment industry in the world, selling even more than film and music industries. Newly-developed technologies provide video game creators with the necessary tools
Ramón Méndez González
doaj   +1 more source

The Beneficial or Harmful Effects of Computer Game Stress on Cognitive Functions of Players

open access: yesBasic and Clinical Neuroscience, 2018
Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players.
Hamed Aliyari   +10 more
doaj  

Understanding Computer Role-Playing Games: A Genre Analysis Based on Gameplay Features in Combat Systems [PDF]

open access: yes, 2013
A game genre as diverse as that of computer role-playing games is difficult to overview. This poses challenges or both developers and researchers to position their work clearly within the genre.
Stenström, Christopher Dristig   +3 more
core  

Pattern of video game usage and video game disorder in Portugueses adolescents: A study about parental and peer attachment, parenting styles, and communication in parenting

open access: yesEuropean Psychiatry
Introduction Video game disorder has been a subject of increasing interest, being associated with patterns of insecure attachment and authoritarian and permissive parenting styles. However, there is still a gap concerning the relationship between video
A. M. Ribeiro, B. R. Maia
doaj   +1 more source

Intrinsic Resting-State Activity in Older Adults With Video Game Experience

open access: yesFrontiers in Aging Neuroscience, 2019
Playing video games is a prevalent leisure activity in current daily life, and studies have found that video game experience has positive effects in several cognitive domains.
Hai-Yan Hou   +10 more
doaj   +1 more source

“Press Start!”: A Video Game Music Symposium [Report]

open access: yes, 2022
Report to the UNT Libraries' Dean on the outcomes of the Dean’s Innovation Grant for the Press Start Video Game Music ...
Fernandez, Sabino   +2 more
core  

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