Results 51 to 60 of about 48,479 (268)

Towards a typology of video game trailers: Between the ludic and the cinematic

open access: yesG|A|M|E The Italian Journal of Game Studies, 2015
This paper explores video game trailers, their various forms and the roles they play within video game industry and culture. It offers an overview of the current practice of video game trailer differentiation and proposes a new typology of video game ...
Jan Švelch
doaj  

Dynamic Difficulty Adjustment Berbasis Logika Fuzzy Untuk Procedural Content Generation Pada Permainan Roguelike

open access: yesTeknika, 2022
Perkembangan industri video game sangatlah pesat hingga ada banyak sekali orang yang memainkan video game. Setiap orang memiliki tingkat keterampilan yang berbeda dan memiliki kurva belajar yang unik untuk setiap video game yang mereka mainkan ...
David Saputra Octadianto Soedargo   +1 more
doaj   +1 more source

Fluorinated Deep Eutectic Gel Electrolytes with Simultaneously Enhanced Mechanical Strength and Ionic Conductivity for Solid‐State Lithium Metal Batteries

open access: yesAdvanced Materials, EarlyView.
The synergistic integration of rigid polyacrylamide (PAM) and flexible poly(N,N‐dimethylacrylamide) (PDMA) phases offers exceptional toughness to suppress lithium dendrites, simultaneously enhancing mechanical strength and ionic conductivity. ABSTRACT Gel polymer electrolytes for lithium‐metal batteries face an inherent trade‐off between mechanical ...
Hao Long   +6 more
wiley   +1 more source

High‐Performance Bio‐Glue From the Berries of a Parasitic Plant

open access: yesAdvanced Materials, EarlyView.
We report a fully bio‐based adhesive derived primarily from a (poly)saccharide extract obtained from the berries of the hemi‐parasitic plant mistletoe (Viscum album), supplemented with tannic and malic acid without any further chemical functionalization.
Ufuk Gürer   +8 more
wiley   +1 more source

Exploring Self-Regulation of More or Less Expert College-Age Video Game Players: A Sequential Explanatory Design

open access: yesFrontiers in Psychology, 2016
This study examined differences in self-regulation among college-age expert, moderately expert, and non-expert video game players in playing video games for fun. Winne’s model of self-regulation (Winne, 2001) guided the study.
Meryem YILMAZ SOYLU   +2 more
doaj   +1 more source

Multilayered Digital Microfluidic Chip for Cell‐Based Assays

open access: yesAdvanced Materials Interfaces, EarlyView.
A multilayered digital microfluidic (mDMF) chip architecture is introduced to improve throughput and robustness in cell‐based assays. By multilayering electrode components and dielectric layers on glass, this design significantly reduces actuation voltage, maintains reliability, and enables expansion of the operational area with minimum current leakage.
Mert Ozden   +2 more
wiley   +1 more source

It’s Double Edged: The Positive and Negative Relationships Between the Development of Moral Reasoning and Video Game Play Among Adolescents

open access: yesFrontiers in Psychology, 2019
Due to the concerns over the effects of video game play, this study investigated adolescents’ moral development and their video game play. 166 adolescents aged 11–18 years (M = 13.08, SD = 1.91) attending an English school completed an online survey ...
Sarah E. Hodge   +2 more
doaj   +1 more source

In Situ Change in Contact Angle of a Sessile Droplet on a Magnetoactive Elastomer

open access: yesAdvanced Materials Interfaces, EarlyView.
Contact angles of persistent μL$\mu{\rm L}$‐sized water droplets on a mechanically soft MAE surface under time varying magnetic fields differ from those of newly deposited droplets. The ability to quickly alter the material properties allows one to observe intriguing droplet‐material interactions.
Raphael Kriegl   +3 more
wiley   +1 more source

Video Games and the Training of Sociality: A Survey of Video Game Players

open access: yesDiGRA Digital Library, 2007
In the academic research field, attempts to use video games to enhance diverse characteristics of sociality have just started. Therefore it is expected that consumer games would also enhance the sociality. The purpose of this study is to investigate whether any features or devices, which enhance sociality, are included in the commercially circulated ...
Yumi Matsuo   +3 more
openaire   +3 more sources

Coaxial Melt Electrowriting

open access: yesAdvanced Materials Technologies, EarlyView.
Coaxial melt electrowriting is established to produce dual‐property microfibers with diameters spanning 1.6–29.2 µm. Stable coaxial laminar flow is preserved under electrohydrodynamic thinning, enabling controlled binary and gradient material switching within individual continuous fibers.
Patrick C. Hall   +11 more
wiley   +1 more source

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