Results 41 to 50 of about 96,586 (217)

Developing Serious Video Games to Treat Attention Deficit Hyperactivity Disorder: Tutorial Guide

open access: yesJMIR Serious Games, 2022
Video game–based therapeutic interventions have demonstrated some effectiveness in decreasing the symptoms of attention deficit hyperactivity disorder (ADHD).
Aarón Sújar   +6 more
doaj   +1 more source

Video games and health [PDF]

open access: yesBMJ, 2005
Although playing video games is one of the most popular leisure activities in the world, research into its effects on players, both positive and negative, is often trivialised. Some of this research deserves to be taken seriously, not least because video game playing has implications for health.1 One innovative application of video games in health ...
openaire   +2 more sources

Video Games and Citizenship

open access: yesCLCWeb: Comparative Literature and Culture, 2013
In their article "Video Games and Citizenship" Jeroen Bourgonjon and Ronald Soetaert argue that digitization problematizes and broadens our perspective on culture and popular media, and that this has important ramifications for our understanding of citizenship.
Bourgonjon, Jeroen, Soetaert, Ronald
openaire   +3 more sources

A query description model based on basic semantic unit composite Petri-Net for soccer video [PDF]

open access: yes, 2004
Digital video networks are making available increasing amounts of sports video data. The volume of material on offer means that sports fans often rely on prepared summaries of game highlights to follow the progress of their favourite teams. A significant
Songyang Lao   +7 more
core   +1 more source

The mouse in the video game [PDF]

open access: yesNature, 2019
What virtual-reality animal experiments are revealing about the brain. What virtual-reality animal experiments are revealing about the brain.
openaire   +2 more sources

Study of Parental Mediation Strategies in Childrens' Game playing: Necessity of Game Rating Systems [PDF]

open access: yesمطالعات رسانه‌های نوین, 2017
The purpose of this research was to study the significance of creating video gamerating system from Iranian parents’ point of view. To study this significance, westudied extensions of governmental mediation in video game reproduction anddistribution.
Meghdad Mehrabi, Alireza Dehghan
doaj   +1 more source

Diggr Video Game Vocabulary

open access: yes, 2019
<p>To support video game research, the diggr (Databased Infrastructure for Global Game Culture Research) project aims to integrate and interlink datasets to construct an extensible knowledge graph for video games. For this task the diggr Video Game
Hoffmann, Tracy   +1 more
core   +1 more source

Video game as a preoperative warm-up for laparoscopic surgery [PDF]

open access: yesEinstein (São Paulo), 2009
Objective: The aim of the present study was to assess the influence of video game as warm-up before dry-lab laparoscopic activities. Methods: Eleven medical students participated in this prospective randomized crossover study.
Fernando Korkes   +6 more
doaj  

A Serious Video Game on Cybersecurity

open access: yes, 2023
The present paper deals with the videogame "Nabbovaldo and the Cyber Blackmail", designed, developed and promoted by the Ludoteca del Registro .it, the educational section of Registro.it, the registry of Italian internet domains that works within the Institute for Informatics and Telematics of the National Research Council (CNR). The videogame is aimed
Giorgia Bassi   +2 more
openaire   +3 more sources

Video Game Détournement: Playing Across Media [PDF]

open access: yes, 2019
peer reviewedTaking as a starting point the French concept of “artistic détournement” and its application in the context of video games, this paper aims to study creative remix practices that use video games as materials or as matrices to produce ...
Barnabé, Fanny
core  

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