Results 41 to 50 of about 48,479 (268)
In Situ Micromechanical Study of Bimodal γ′–γ″ Precipitate Assemblies in Ni–Cr–Al–Nb Superalloy
A Ni–Cr–Al–Nb superalloy with a bimodal γ′–γ″ precipitate distribution is developed. Composite precipitate assemblies form through heterogeneous nucleation, effectively impeding dislocation motion. Micropillar compression reveals high strength at room and elevated temperatures, governed by precipitate shearing, with coupled faulting mechanisms ...
Ujjval Bansal +4 more
wiley +1 more source
Video game as a preoperative warm-up for laparoscopic surgery [PDF]
Objective: The aim of the present study was to assess the influence of video game as warm-up before dry-lab laparoscopic activities. Methods: Eleven medical students participated in this prospective randomized crossover study.
Fernando Korkes +6 more
doaj
Study of Parental Mediation Strategies in Childrens' Game playing: Necessity of Game Rating Systems [PDF]
The purpose of this research was to study the significance of creating video gamerating system from Iranian parents’ point of view. To study this significance, westudied extensions of governmental mediation in video game reproduction anddistribution.
Meghdad Mehrabi, Alireza Dehghan
doaj +1 more source
The mouse in the video game [PDF]
What virtual-reality animal experiments are revealing about the brain. What virtual-reality animal experiments are revealing about the brain.
openaire +2 more sources
A swelling‐programmed micropatterned hydrogel guides adherent cells through a controlled transition from cell–matrix anchoring to cadherin‐mediated cell–cell compaction, enabling rapid assembly of high‐viability spheroids with defined size and morphology.
Han Gyeol Nam +8 more
wiley +1 more source
Advances in Sustainable and Wearable Textile Based Soft Robotics
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas +6 more
wiley +1 more source
A polymerizable deep eutectic solvent is reinforced with tannic acid‐modified cellulose nanofibers to construct a hierarchical dynamic eutectogel network. Synergistic covalent and reversible interactions impart ultrahigh stretchability, high ionic conductivity, broad temperature tolerance, self‐healing, and strong adhesion, enabling robust wearable ...
Huang Wu +11 more
wiley +1 more source
Penerapan Finite State Machine Dalam Inteaksi Dialog Dalam Novel Game Forest Life
Kehidupan manusia yang semakin kompleks di era penuh teknologi saat ini, kerap kali membuat manusia merasa lelah dan penat dalam beraktifitas. Tentu saja kehadiran teknologi ini juga memberikan jawaban dengan mengadirkan ragam hiburan yang semakin ...
Mustofa Mustofa +4 more
doaj +1 more source
A Serious Video Game on Cybersecurity
The present paper deals with the videogame "Nabbovaldo and the Cyber Blackmail", designed, developed and promoted by the Ludoteca del Registro .it, the educational section of Registro.it, the registry of Italian internet domains that works within the Institute for Informatics and Telematics of the National Research Council (CNR). The videogame is aimed
Giorgia Bassi +2 more
openaire +3 more sources
An integrated perfusion‐based culture platform combining pre‐vascularized collagen scaffolds, stromal vascular fraction cells, and kidney decellularized extracellular matrix promotes vascularization of human iPSC‐derived kidney organoids. The platform provides evidence of interactions between vascular networks and glomerular‐like structures and enables
Helen Kearney +5 more
wiley +1 more source

