Results 21 to 30 of about 2,303,739 (292)

Traduire le jeu vidéo : un équilibrage des dynamiques intersémiotiques

open access: yesSciences du Jeu, 2022
This article is the result of plurisemiotic and microtextual analyses of video game translations. In it, we create a reading grid based on a theoretical tool that we specifically developed for video game translation in a previous work. The application of
Pierre-Yves Houlmont
doaj   +1 more source

Les enjeux esthétiques du jeu vidéo : entre art, stylistique et interactivité

open access: yesSciences du Jeu, 2016
In this article, the author questions the complex relationship between video game and art in trying to think about the aesthetics of video games. According to him, the questioning of the artistic quality of the medium is mainly based on a confusion in ...
Martin Picard
doaj   +1 more source

Pathological game use in adults with and without Autism Spectrum Disorder [PDF]

open access: yesPeerJ, 2017
This study tested whether adults with autism spectrum disorder (ASD) are at higher risk for pathological game use than typically developing (TD) adults. Participants included 119 adults with and without ASD.
Christopher R. Engelhardt   +2 more
doaj   +2 more sources

Video Games and Citizenship

open access: yesCLCWeb: Comparative Literature and Culture, 2013
In their article "Video Games and Citizenship" Jeroen Bourgonjon and Ronald Soetaert argue that digitization problematizes and broadens our perspective on culture and popular media and that this has important ramifications for our understanding of citizenship.
Bourgonjon, Jeroen, Soetaert, Ronald
openaire   +3 more sources

Video Game Détournement: Playing Across Media [PDF]

open access: yes, 2019
peer reviewedTaking as a starting point the French concept of “artistic détournement” and its application in the context of video games, this paper aims to study creative remix practices that use video games as materials or as matrices to produce ...
Barnabé, Fanny
core   +1 more source

An Investigation of the Digital Sublime in Video Game Production [PDF]

open access: yes
This research project examines how video games can be programmed to generate the sense of the digital sublime. The digital sublime is a term proposed by this research to describe experiences where the combination of code and art produces games that ...
Betts, Thomas
core   +3 more sources

‘It’s a-me, Mario!’ Exploring dynamic changes and similarities in the composition of early Nintendo video game music [PDF]

open access: yes, 2016
As with films, a thoughtfully composed video game soundtrack has the ability to dramatically enhance and elevate the experience for the audience or player. This article explores the potential issues and difficulties of composing for video game systems by
Fox, James Anthony
core   +2 more sources

On the use of participatory methodologies for video game research: Exploring disaster risk reduction in video games

open access: yesMethodological Innovations, 2019
Video game scholars examining the shortcomings of previous video game research reference the need for new and innovative methodologies. Existing video game research seemingly inhibits organic learning experiences by setting specific research targets or ...
Anthony Viennaminovich Gampell   +2 more
doaj   +1 more source

Psychological master form of computer games

open access: yesСоциальная психология и общество, 2019
The article presented the rationale and description of a universal classification model of computer games. The basis of its development was the principle of systematic and psychosemiotic approach that afforded considering both semantic and syntactic ...
Kyshtymova I.M., Timofeev S.B.
doaj   +1 more source

HUBUNGAN ANTARA DURASI BERMAIN VIOLENT VIDEO GAME DENGAN AGRESIVITAS PADA SISWA SMK TEUKU UMAR SEMARANG

open access: yesJurnal Empati, 2020
Bermain video game sering dianggap sebagai pemicu perilaku agresif pada remaja. Oleh karena itu, penelitian tentang hubungan antara durasi bermain video game pada remaja dianggap perlu dilakukan untuk mengetahui apakah ada hubungan antara durasi bermain ...
Aji Setiawan, Adi Dinardinata
doaj   +1 more source

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