Results 221 to 230 of about 2,303,739 (292)

Reimagining Voices: A Case‐Based Exploration of Imagery‐Enhanced Cognitive Behavioural Therapy for Distressing Voices (IE‐CBTv)

open access: yesJournal of Clinical Psychology, EarlyView.
ABSTRACT Distressing voices (auditory verbal hallucinations) are frequently accompanied by emotional mental imagery, the nature of which often amplifies the associated distress. Mental imagery can be experienced across any of the sensory modalities and can reflect memories of past events or be fictional. Often, the themes for the content of distressing
Mikaela Bere, Georgie Paulik
wiley   +1 more source

MightyU - A portable sensor-based video game application for exercise training of children and adolescents with cerebral palsy. [PDF]

open access: yesPLoS One
Eitner L   +14 more
europepmc   +1 more source

Co‐development of a digital animated video on attention deficit hyperactivity disorder with children and parents/carers

open access: yesJCPP Advances, EarlyView.
Abstract Background When receiving an attention deficit hyperactivity disorder (ADHD) diagnosis, children and families/carers need clear and accurate information about the condition in a suitable format. However, many of the available resources are complex or provide content that is not evidence‐based.
Sharifah Shameem Agha   +6 more
wiley   +1 more source

Identifiable regional and neural network abnormalities in early childhood anxiety

open access: yesJCPP Advances, EarlyView.
Abstract Background Although the neural underpinnings of anxiety have been investigated, most research has been confined to adolescence and adulthood, with less of a focus on the early childhood period. Little is known about the role of anticipatory fear processing early childhood, which is a sensitive period for anxiety development.
Khalil I. Thompson   +7 more
wiley   +1 more source

Two Months of Active Video Game Training Improves Selected Lipid Profile Markers in Older Adults: A Preliminary Study. [PDF]

open access: yesGeriatrics (Basel)
López-Miguel AY   +8 more
europepmc   +1 more source

Can We Change? Applying Vosniadou's Theory to Assessment Reform in Dental Education

open access: yesJournal of Dental Education, EarlyView.
ABSTRACT Background Assessment reform in medical education is challenging, often encountering resistance from institutional norms and deeply held educator beliefs. These beliefs influence the success of reform initiatives. Sustained reform requires understanding educators’ conceptual models—how they form, persist, and transform over time—so that ...
Elvina Bonnici   +2 more
wiley   +1 more source

Perceptual learning of prosthetic vision using video game training. [PDF]

open access: yesJ Vis
Esquenazi RB   +5 more
europepmc   +1 more source

A 2‐Year Analysis of Peer Tutoring in Dental Education: Enhancing Student Learning and Developing a Faculty Pathway

open access: yesJournal of Dental Education, EarlyView.
ABSTRACT Objectives To evaluate outcomes of the first 2 years of a peer tutoring program designed to enhance first‐year dental students’ (D1) learning in tooth morphology and to identify upper‐class students interested in academic careers. Methods This retrospective study analyzed academic performance and survey feedback from D1 students and teaching ...
Andrew Nguyen   +7 more
wiley   +1 more source

Willingness to use video-game or gamified application-based interventions to improve or strengthen emotional regulation, mental health, and mental well-being. [PDF]

open access: yesInternet Interv
Vera Cruz G   +7 more
europepmc   +1 more source

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