Results 121 to 130 of about 648,229 (287)

Machine Learning‐Based Estimation of Experimental Artifacts and Image Quality in Fluorescence Microscopy

open access: yesAdvanced Intelligent Systems, Volume 7, Issue 3, March 2025.
The use of image quality metrics in combination with machine learning enables automatic image quality assessment for fluorescence microscopy images. The method can be integrated into the experimental pipeline for optical microscopy and utilized to classify artifacts in experimental images and to build quality rankings with a reference‐free approach ...
Elena Corbetta, Thomas Bocklitz
wiley   +1 more source

BMPCQA: Bioinspired Metaverse Point Cloud Quality Assessment Based on Large Multimodal Models

open access: yesAdvanced Intelligent Systems, EarlyView.
This study presents a bioinspired metaverse point cloud quality assessment metric, which simulates the human visual evaluation process to perform the point cloud quality assessment task. It first extracts rendering projection video features, normal image features, and point cloud patch features, which are then fed into a large multimodal model to ...
Huiyu Duan   +7 more
wiley   +1 more source

From virtual to real

open access: yesCadernos de Geografia
This paper intends to examine the potential interconnections between two distinct domains: tourism and video games. The primary objective is to ascertain whether there is a relationship between these two areas and to determine the extent to which video ...
Nuno Carvalho, Luís Silveira
doaj   +1 more source

An Attention‐Assisted Machine Learning System for Deep Microorganism Image Classification

open access: yesAdvanced Intelligent Systems, EarlyView.
An attention‐assisted DenseNet201 framework was developed for the classification of eight microorganism classes from microscopic images. The proposed model improved classification performance and achieved an accuracy of 87.38%. Advances in microbiology and environmental health fundamentally depend on precise and timely microorganism identification ...
Yujie Li   +6 more
wiley   +1 more source

Video Games: Game AI

open access: yes, 2010
The goals of this project was to learn the industry standards of what good and challenging game AI was. The author reviewed literature on the topic and had personal correspondence where the research questions was answered by professionals within the field.
openaire   +1 more source

Facilitating open plot structures in story driven video games using situation generation [PDF]

open access: yes, 2012
Story driven video games are rising in popularity, along with the players desire to make meaningful choice within the plot and therefore become more involved and immersed within the experience.
Brown, Gordon, King, David J.
core  

Deep Reinforcement Learning Approaches for Sensor Data Collection by a Swarm of UAVs

open access: yesAdvanced Intelligent Systems, EarlyView.
This article presents four decentralized reinforcement learning algorithms for autonomous data harvesting and investigates how collaboration improves collection efficiency. It also presents strategies to minimize training times by improving model flexibility, enabling algorithms to operate with varying number of agents and sensors.
Thiago de Souza Lamenza   +2 more
wiley   +1 more source

AI‐Assisted IoT‐Enabled ECG Monitoring: Integrating Foundational and Generative AI Tools for Sustainable Smart Healthcare—Recent Trends

open access: yesAI &Innovation, EarlyView.
ABSTRACT The rapid evolution of the Internet of Things (IoT) has significantly advanced the field of electrocardiogram (ECG) monitoring, enabling real‐time, remote, and patient‐centric cardiac care. This paper presents a comprehensive survey of AI assisted IoT‐based ECG monitoring systems, focusing on the integration of emerging technologies such as ...
Amrita Choudhury   +2 more
wiley   +1 more source

Border harm and affective injustice: The politics of anger at the Melilla border, Spain

open access: yesAmerican Journal of Community Psychology, EarlyView.
Abstract This article examines protests in a detention center in Melilla, Spain—a site where structural violence intersects with the everyday harms of confinement. Adopting a justice and dignity‐centered perspective, we analyze grassroots forms of resistance emerging at the border. The study focuses on the protests of Tunisian migrants and explores the
Corina Tulbure
wiley   +1 more source

Conference Report: Cultures of Video Game Concerns in a Comparative View: Report of a Two-Day Workshop

open access: yesForum: Qualitative Social Research, 2016
The same video games are played by young people all over the world. All over the world these games become matters of concern. Young people's involvement with video games is of concern to families, industry, science, and regulatory bodies.
Estrid Sørensen
doaj  

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