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Does Video Gaming Have Impacts on the Brain: Evidence from a Systematic Review
Video gaming, the experience of playing electronic games, has shown several benefits for human health. Recently, numerous video gaming studies showed beneficial effects on cognition and the brain.
Denilson Brilliant T. +2 more
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Recent years have seen increasing growth and popularity of gaming services, both interactive and passive. While interactive gaming video streaming applications have received much attention, passive gaming video streaming, in-spite of its huge success and
Nabajeet Barman +3 more
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Video gaming in a hyperconnected world: A cross-sectional study of heavy gaming, problematic gaming symptoms, and online socializing in adolescents [PDF]
Aims Examining online social interactions along with patterns of video gaming behaviors and game addiction symptoms has the potential to enrich our understanding of disorders related to excessive video game play.
Colder Carras, M. (Michelle) +5 more
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This study used eye tracking as a measure of attention to examine how preference for video gaming images may change across a continuum of video gamers (casual to heavy).
Rebecca J. Gilbertson +2 more
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The New Frontier of Esports and Gaming: A Scoping Meta-Review of Health Impacts and Research Agenda
Given the rapid evolution of the gaming industry and the rising popularity of a hyper-connected, competitive esports version of online gaming, a meta-review of the impact of online competitive gaming upon health is timely.
Sarah Kelly, Janni Leung
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The appeal of video gaming has undoubtedly withstood the test of time. In view of its increasing popularity, lay people and researchers alike have taken an interest in the psychological consequences of video gaming.
Andree Hartanto +4 more
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Team Building Through Team Video Games: Randomized Controlled Trial
BackgroundOrganizations of all types require the use of teams. Poor team member engagement costs billions of US dollars annually.
Mark J Keith +3 more
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Objectives The aim of this research study was to determine the physical activity levels of non-active video gamers, and to determine how much other time was spent with sedentary behaviours, both in recreational and occupational domains.Methods The study ...
Habib Noorbhai, Nicholas Harding
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Adolescence is characterized by emotional instability and risk-taking behaviours that can lead to, among other things, an increased risk of developing pathological video-gaming and gambling habits.
Loredana Cena +7 more
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The gaming industry and its role in the prevention of video game addiction
Behavioral addictions in the form of gaming addictions have been the rising addiction disorders in the recent years. The prevention of video game addiction is a must to curb the problem in its budding stage.
Avinash De Sousa
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