Results 241 to 250 of about 279,746 (351)

“Just put them in a group?” Teaching cooperation in childhood: Behavioural effects of a structured, tech‐supported intervention

open access: yesBritish Journal of Educational Psychology, EarlyView.
Abstract Backgrounds Cooperation is a core social skill essential for learning and citizenship, yet spontaneous cooperation in group settings cannot be taken for granted. Aims This study investigates whether a structured, technology‐supported Cooperative Learning (CL) intervention can foster greater levels of observable cooperative behaviour in primary
Benedetta Zagni   +3 more
wiley   +1 more source

Splatshop: Efficiently Editing Large Gaussian Splat Models

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our
Markus Schütz   +5 more
wiley   +1 more source

Image‐Based Spatio‐Temporal Interpolation for Split Rendering

open access: yesComputer Graphics Forum, EarlyView.
Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over ...
M. Steiner   +4 more
wiley   +1 more source

Virtual Reality for Mental Disorders

open access: yes
In my thesis, I explore the use of Virtual Reality (VR) for treating mental disorders, focusing on its role in exposure therapy. I examine how VR can help patients confront phobias and anxiety in controlled, immersive environments.
Ibrahimi, Bora
core  

Democratising Multi‐Projector Displays

open access: yesComputer Graphics Forum, EarlyView.
Spatially augmented reality (SAR) transforms large, surround, collaborative experiences out of VR/AR headsets to the real world by merging content from projectors with the physical environment. This detailed state‐of‐the‐art survey reports on the advancements in multi‐projector aggregation and hardware technologies used to achieve SAR and build ...
Aditi Majumder, Muhammad Twaha Ibrahim
wiley   +1 more source

Design Considerations for Visualization Transitions of 3D Spatial Data in Hybrid AR‐Desktop Environments

open access: yesComputer Graphics Forum, EarlyView.
We present design considerations for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality‐desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the exploration of 2D and 3D data representations in the environment in which they are best displayed.
Yucheng Lu   +6 more
wiley   +1 more source

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