Results 61 to 70 of about 168,795 (292)
The day-by-day advancement of extended reality and its subset technologies, along with effective hardware, is increasing their utilization in various sectors like education, training, sports, and healthcare.
Dweepna Garg +5 more
doaj +1 more source
A flexible, skin‐integrated electromagnetic actuator is developed for wearable virtual/augmented reality (VR/AR) haptic systems. A tunable design model enables control over displacement and resonance frequency. The system is validated through a custom VR application with a 6 × 4 actuator array, demonstrating real‐time, spatially targeted tactile ...
Naji Tarabay +9 more
wiley +1 more source
The Impact of Virtual Reality on Chronic Pain. [PDF]
The treatment of chronic pain could benefit from additional non-opioid interventions. Virtual reality (VR) has been shown to be effective in decreasing pain for procedural or acute pain but to date there have been few studies on its use in chronic pain ...
Ted Jones, Todd Moore, James Choo
doaj +1 more source
Deformation Driven Suction Cups: A Mechanics‐Based Approach to Wearable Electronics
Deformation‐driven suction cups enable robust, reversible adhesion of wearable electronics to human skin spanning wide mechanical compliance, without adhesives or tight straps. By integrating mechanics modeling, experiments, and contact mechanics theory, this work reveals how cup geometry, substrate compliance, and interfacial adhesion govern suction ...
Seola Lee +10 more
wiley +1 more source
There is a raised interest in literature to use Virtual Reality (VR) technology as an assessment tool for cognitive domains. One of the essential advantages of transforming tests in an immersive virtual environment is the possibility of automatically ...
Tommaso Palombi +11 more
doaj +1 more source
This paper reviews the physics of liquid metals in RF devices, including the influence of mechanical strain on resonance as well as fabrication methods and strategies for designing tunable and strain‐tolerant inductors, capacitors, and antennas.
Md Saifur Rahman, William J. Scheideler
wiley +1 more source
Augmented reality (AR) and virtual reality (VR) applied in dentistry
AbstractThe OSCE is a reliable evaluation method to estimate the preclinical examination of dental students. The most ideal assessment for OSCE is used the augmented reality simulator to evaluate. This literature review investigated a recently developed in virtual reality (VR) and augmented reality (AR) starting of the dental history to the progress of
Ta-Ko Huang +4 more
openaire +3 more sources
Haptic Interface for Center of Workspace Interaction [PDF]
We build upon a new interaction style for 3D interfaces, called the center of workspace interaction. This style of interaction is defined with respect to a central fixed point in 3D space, conceptually within arm\u27s length of the user.
Komerska, Rick +2 more
core +2 more sources
Generative Artificial Intelligence Shaping the Future of Agri‐Food Innovation
Emerging use cases of generative artificial intelligence in agri‐food innovation. ABSTRACT The recent surge in generative artificial intelligence (AI), typified by models such as GPT, diffusion models, and large vision‐language architectures, has begun to influence the agri‐food sector.
Jun‐Li Xu +2 more
wiley +1 more source
This study aimed to develop a novel virtual reality (VR)-based binocular single vision (BSV) testing system for the quantitative assessment of diplopia and to evaluate its diagnostic accuracy and stability through clinical research.
Bo Yu +4 more
doaj +1 more source

