Results 41 to 50 of about 279,746 (351)

Measuring human trust in a virtual assistant using physiological sensing in virtual reality

open access: yes, 2020
With the advancement of Artificial Intelligence technology to make smart devices, understanding how humans develop trust in virtual agents is emerging as a critical research field.
Billinghurst, M.   +5 more
core   +1 more source

Full Body Acting Rehearsal in a Networked Virtual Environment-A Case Study [PDF]

open access: yes, 2012
In order to rehearse for a play or a scene from a movie, it is generally required that the actors are physically present at the same time in the same place.
Tecchia, F   +11 more
core   +1 more source

Effects of “Your Shape” Virtual Reality Gaming on the Physical Activity of Young Adults

open access: yesJournal Riphah College of Rehabilitation Sciences, 2023
Background: A virtual reality (VR) environment gives the user the impression that they are completely engrossed in their surroundings. A video game played with virtual reality (VR) equipment is referred to as a virtual reality game or VR game.
Maria naeem   +3 more
doaj   +1 more source

An EEG-based Experiment on VR Sickness and Postural Instability While Walking in Virtual Environments

open access: yes, 2023
Previous studies showed that natural walking reduces the susceptibility to VR sickness. However, many users still experience VR sickness when wearing VR headsets that allow free walking in room-scale spaces.
Chen, H.T.   +3 more
core   +1 more source

A Guideline Study For Designing Virtual Reality Games

open access: yesOnline Academic Journal of Information Technology, 2020
Virtual reality has great potential for immersive experiences that is not available in other mediums. Thus, it has a significant place in the entertainment and the game industry.
Seray Şenyer   +2 more
doaj   +1 more source

VR Juggler: a virtual platform for virtual reality application development

open access: yesProceedings IEEE Virtual Reality 2001, 2002
Today, scientists and engineers are exploring advanced applications and uses of immersive systems that can be cost-effectively applied in their fields. However, one of the impediments to the widespread use of these technologies is the extensive technical expertise required of application developers.
Allen Bierbaum   +5 more
openaire   +2 more sources

Virtual Reality as a tool for modern child development [PDF]

open access: yesНациональный психологический журнал, 2020
Background. Virtual reality (VR) is becoming more and more widespread in various spheres of human life – in science, education, industry, and leisure. In particular, children are increasingly using VR.
Artem I. Kovalev, Yulia A. Starostina
doaj   +1 more source

Impact of virtual reality use on the teaching and learning of vectors

open access: yesFrontiers in Education, 2022
The use of virtual reality in education has enabled the possibility of representing abstract concepts and virtually manipulating them, providing a suitable platform for understanding mathematical concepts and their relation with the physical world.
Esmeralda Campos   +3 more
doaj   +1 more source

Ray-VR: Ray Tracing Virtual Reality in Falcor

open access: yesCoRR, 2020
NVidia RTX platform has been changing and extending the possibilities for real time Computer Graphics applications. It is the first time in history that retail graphics cards have full hardware support for ray tracing primitives. It still a long way to fully understand and optimize its use and this task itself is a fertile field for scientific ...
Vinícius da Silva, Luiz Velho 0001
openaire   +2 more sources

Effects of a Brain-Computer Interface With Virtual Reality (VR) Neurofeedback: A Pilot Study in Chronic Stroke Patients

open access: yesFrontiers in Human Neuroscience, 2019
Rehabilitation for stroke patients with severe motor impairments (e.g., inability to perform wrist or finger extension on the affected side) is burdensome and difficult because most current rehabilitation options require some volitional movement to ...
A. Vourvopoulos   +6 more
semanticscholar   +1 more source

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