Results 21 to 30 of about 33,912 (267)

Touching the future of training: investigating tangible interaction in virtual reality

open access: yesFrontiers in Virtual Reality, 2023
Virtual reality offers exciting new opportunities for training. This inspires more and more training fields to move from the real world to virtual reality, but some modalities are lost in this transition.
Maximilian Rettinger, Gerhard Rigoll
doaj   +1 more source

Teaching Lean with Virtual Reality: Gemba VR [PDF]

open access: yes, 2020
ISBN:978-3-030-41429 ...
Torbjørn H. Netland   +2 more
openaire   +2 more sources

Enhancing Cardiopulmonary Resuscitation Training Through Virtual Reality Technology: Assessing Efficiency and Impact [PDF]

open access: yesBulletin of Emergency and Trauma
Virtual reality (VR) technology is a computer-generated experience that allows you to immerse yourself in a 3D world. By wearing a VR headset, you can step into a virtual world and interact with it as if it were real (3).
Payam Emami, Mahsa Boozari Pour
doaj   +1 more source

Efficacy of Virtual Reality in Painting Art Exhibitions Appreciation

open access: yesApplied Sciences, 2020
Virtual reality (VR) technology has been employed in a wide range of fields, from entertainment to medicine and engineering. Advances in VR also provide new opportunities in art exhibitions. This study discusses the experience of art appreciation through
Chih-Long Lin, Si-Jing Chen, Rungtai Lin
doaj   +1 more source

Application of VR-Technology Methods in Psychology and Psychotherapy [PDF]

open access: yesThe Global Psychotherapist, 2023
We shall consider the possibility of using virtual reality (VR) technologies in the treatment of phobias, psychosomatic disorders, and other psychophysical conditions.
Igor Olenichenko
doaj   +1 more source

Effects of “Your Shape” Virtual Reality Gaming on the Physical Activity of Young Adults

open access: yesJournal Riphah College of Rehabilitation Sciences, 2023
Background: A virtual reality (VR) environment gives the user the impression that they are completely engrossed in their surroundings. A video game played with virtual reality (VR) equipment is referred to as a virtual reality game or VR game.
Maria naeem   +3 more
doaj   +1 more source

A Guideline Study For Designing Virtual Reality Games

open access: yesOnline Academic Journal of Information Technology, 2020
Virtual reality has great potential for immersive experiences that is not available in other mediums. Thus, it has a significant place in the entertainment and the game industry.
Seray Şenyer   +2 more
doaj   +1 more source

VR Juggler: a virtual platform for virtual reality application development

open access: yesProceedings IEEE Virtual Reality 2001, 2002
Today, scientists and engineers are exploring advanced applications and uses of immersive systems that can be cost-effectively applied in their fields. However, one of the impediments to the widespread use of these technologies is the extensive technical expertise required of application developers.
Allen Bierbaum   +5 more
openaire   +2 more sources

Impact of virtual reality use on the teaching and learning of vectors

open access: yesFrontiers in Education, 2022
The use of virtual reality in education has enabled the possibility of representing abstract concepts and virtually manipulating them, providing a suitable platform for understanding mathematical concepts and their relation with the physical world.
Esmeralda Campos   +3 more
doaj   +1 more source

Virtual Reality as a tool for modern child development [PDF]

open access: yesНациональный психологический журнал, 2020
Background. Virtual reality (VR) is becoming more and more widespread in various spheres of human life – in science, education, industry, and leisure. In particular, children are increasingly using VR.
Artem I. Kovalev, Yulia A. Starostina
doaj   +1 more source

Home - About - Disclaimer - Privacy