Results 31 to 40 of about 33,912 (267)
Ray-VR: Ray Tracing Virtual Reality in Falcor
NVidia RTX platform has been changing and extending the possibilities for real time Computer Graphics applications. It is the first time in history that retail graphics cards have full hardware support for ray tracing primitives. It still a long way to fully understand and optimize its use and this task itself is a fertile field for scientific ...
Vinícius da Silva, Luiz Velho 0001
openaire +2 more sources
ABSTRACT Background Cognitive impairment is a common non‐motor symptom in Multiple Sclerosis (MS), negatively affecting autonomy and Quality of Life (QoL). Innovative rehabilitation strategies, such as semi‐immersive virtual reality (VR) and computerized cognitive training (CCT), may offer advantages over traditional cognitive rehabilitation (TCR ...
Maria Grazia Maggio +8 more
wiley +1 more source
Advances in Sustainable and Wearable Textile Based Soft Robotics
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas +6 more
wiley +1 more source
Application of Digital Simulation for Training Purposes Through Virtual Reality in The Workplace
Introduction: The International Labor Organization (ILO) considers OSH awareness an essential component of OSH training and education. In addition, virtual reality possesses a unique set of characteristics and components and envisaged that by minimizing ...
Ari Prayogo Pribadi +3 more
doaj +1 more source
A new class of sulfur‐free, oxygen‐bridged dibenzofuran‐based polymers is developed for ultrahigh‐refractive‐index applications. The rigid π‐extended architecture and enhanced molecular polarizability enable exceptional optical performance, combining refractive indices up to 1.848 with high Abbe numbers and full visible transparency. This work offers a
Hend A. Hegazy +5 more
wiley +1 more source
Dear Madam, Virtual reality (VR) is an emerging technology that utilizes artificial intelligence (AI) - powered graphics to create realistic simulations.
Alisha Hafeez +2 more
doaj +1 more source
Preservice Teachers’ Acceptance of Virtual Reality to Plan Science Instruction
To improve understanding of preservice teacher acceptance and integration of virtual reality into science, this study examined individual concerns to integrate virtual reality into science instruction before and after a hands-on intervention with virtual
Lauren Eutsler, Christopher S. Long
doaj
The Effects of Virtual Reality (VR) on Consumers’ Reality
In this dissertation, I explore an unintended downside of Virtual Reality (VR) in marketing practice. I find that despite firms’ intention to use VR as a gateway experience to future consumption in reality, the same experience delivered in VR (vs. non-VR) mode lowers consumers’ subsequent desire for similar kinds of experiences because people satisfy ...
openaire +2 more sources
Bioinspired Adaptive Sensors: A Review on Current Developments in Theory and Application
This review comprehensively summarizes the recent progress in the design and fabrication of sensory‐adaptation‐inspired devices and highlights their valuable applications in electronic skin, wearable electronics, and machine vision. The existing challenges and future directions are addressed in aspects such as device performance optimization ...
Guodong Gong +12 more
wiley +1 more source
The human source memory system struggles to distinguish virtual reality and reality
Virtual Reality (VR) is used in a variety of fields with the goal to increase ecological validity compared to traditional monitor-based setups. Here we report additional evidence for the adequacy of this research strategy.
Marius Rubo +2 more
doaj +1 more source

