Results 81 to 90 of about 150,492 (246)
Review of studies on target acquisition in virtual reality based on the crossing paradigm
Crossing is a fundamental paradigm for target selection in human-computer interaction systems. This paradigm was first introduced to virtual reality (VR) interactions by Tu et al., who investigated its performance in comparison to pointing, and concluded
Susu HUANG +3 more
doaj +1 more source
PEMANFAATAN GOOGLE CARDBOARD SEBAGAI HEADSET VIRTUAL REALITY UNTUK MEMPROYEKSIKAN KONSEP 3 DIMENSI [PDF]
Virtual Reality adalah salah satu interaksi antara manusia dengan komputer yang membuat penggunanya merasakan berada pada suatu lingkungan buatan yang berada pada komputer.
Dewa Dermawan, 13.304.0211 +2 more
core
AI‐based tools enable rapid characterization of bacterial ultrastructure in low‐dose cryogenic transmission electron microscopy. The envelope thickness tool quantifies membrane thickness and anisotropy. The flagella module analyzes filament morphology and detects cell‐flagella contacts.
Sita Sirisha Madugula +10 more
wiley +1 more source
Using Virtual Reality to increase technical performance during rowing workouts [PDF]
Technology is advancing rapidly in virtual reality (VR) and sensors, gathering feedback from our body and the environment we are interacting in. Combining the two technologies gives us the opportunity to create personalized and reactive immersive ...
Vivo Montero, Ricard
core
Enhancing Sensitivity across Scales with Highly Sensitive Hall Effect‐Based Auxetic Tactile Sensors
Herein, a tactile sensor based on hall‐effect sensors with an auxetic structure, called Hall effect‐based auxetic tactile sensor (HEATS), is proposed. The change in magnetism resulting from the deformation of the auxetic structure is utilized for sensing.
Youngheon Yun +6 more
wiley +1 more source
Effectiveness of virtual reality application technology for mathematical creativity
As a development of metaverse technology, virtual reality (VR) application technology will be utilized to create a visual experience of abstract mathematical concepts and boost students' mathematical creativity in mathematics education.
Flavia Aurelia Hidajat
doaj +1 more source
Souls-VR: Dodge-Rolling in Virtual Reality
Peer ...
Markus Kirjonen +4 more
openaire +2 more sources
Temperature‐Tunable Cholesteric Liquid Crystal Optical Combiners for Extended Reality Applications
Recent advancements in extended reality highlight their potential to enhance traditional displays like liquid crystal displays and organic light‐emitting diode screens. This article introduces an innovative cholesteric liquid crystal‐based optical combiner for head‐mounted displays, enabling seamless transitions between augmented reality, virtual ...
Yuanjie Xia +6 more
wiley +1 more source
BackgroundThis study evaluates the effectiveness and pedagogical integration of Virtual Reality (VR), exploring its application in various educational contexts.
Augusto Cabrera-Duffaut +2 more
doaj +1 more source
Pancake Lenses through Curved Lamination for Compact Virtual Reality
This article presents an ultrathin VR optical system based on a 1.35 in. microdisplay, leveraging curved lamination technology. Compared to mainstream solutions, the proposed design demonstrates superior compactness (volume compression by 12%) and enhanced optical performance.
Jiaping Sun +5 more
wiley +1 more source

