Virtual Assisted Self Interviewing (VASI): An Expansion of Survey Data Collection Methods to the Virtual Worlds by Means of VDCI [PDF]
Changes in communication technology have allowed for the expansion of data collection modes in survey research. The proliferation of the computer has allowed the creation of web and computer assisted auto-interview data collection modes.
Edward Castronova +2 more
core
Towards Communicating Agents and Avatars in Virtual Worlds [PDF]
We report about ongoing research in a virtual reality environment where visitors can interact with agents that help them to obtain information, to perform certain transactions and to collaborate with them in order to get some tasks done.
Hondorp, Hendri, Nijholt, Anton
core +3 more sources
4D Printing of Multimaterial Flexible Magneto‐Active Polymers
Magneto‐active polymers are 3D‐printed with tunable mechanical and magnetic properties using both superparamagnetic and hard ferromagnetic fillers. Nano‐CT imaging reveals the spatial distribution of particles within the matrix. Programmable magnetization patterns and soft, flexible architectures enable responsive actuation, offering exciting ...
Naji Tarabay +6 more
wiley +1 more source
[Knowledge Management in Virtual Worlds: Knowledge Generation in Virtual Reality Environments]. [PDF]
Schenk J, Kurik J, Gelberg J, Lischka A.
europepmc +1 more source
3D avatar seller's effect on online consumer's purchasing behavior: a trust transference perspective [PDF]
The emerging 3D virtual worlds attract more and more people to participate in the virtual environment, creating a new market for business to sell their products. In 3D virtual worlds, members mainly interact with each other through avatars.
Lee, Kun-Chang +2 more
core
Ductility Tuning via Cluster Network Characteristics of Porous Components
Network optimization via cluster characteristics induced by interaction of stress concentration is proposed, demonstrating increased cluster size and dispersion in non‐uniform porous components. The optimized structures exhibit, for the first time, that enhanced ductility and damage progression is controllable through zigzag cluster network designed by
Ryota Toyoba +4 more
wiley +1 more source
Social Norms in Virtual Worlds of Computer Games [PDF]
Immersing in the virtual world of the Internet, information and communication technologies are changing the human being. In spite of the apparent similarity of on-line and off-line, social laws of their existence are different.
Bylieva, Daria, Nam, Tatiana
core
Transducers convert physical signals into electrical and optical representations, yet each mechanism is bounded by intrinsic trade‐offs across bandwidth, sensitivity, speed, and energy. This review maps transduction mechanisms across physical scale and frequency, showing how heterogeneous integration and multiphysics co‐design transform isolated ...
Aolei Xu +8 more
wiley +1 more source
Creation of virtual worlds from 3D models retrieved from content aware networks based on sketch and image queries [PDF]
The recent emergence of user generated content requires new content creation tools that will be both easy to learn and easy to use. These new tools should enable the user to construct new high-quality content with minimum effort; it is essential to allow
Daras, Petros +5 more
core
Smart Closed‐Loop Systems in Personalized Healthcare: Advances and Outlook
A smart closed‐loop e‐textile integrates multimodal sensing, onboard processing, wireless communication, and wearable power to enable real‐time physiological/biochemical monitoring and feedback‐controlled therapy. ABSTRACT Smart textiles represent a revolutionary frontier in healthcare, seamlessly blending fabric and advanced technologies to create ...
Safoora Khosravi +12 more
wiley +1 more source

