Results 1 to 10 of about 959,668 (279)
APLICAÇÃO DO VALOR JUSTO NOS ATIVOS BIOLÓGICOS: UM ESTUDO NO ZOOLÓGICO DE VOLTA REDONDA
O presente trabalho busca reproduzir, contabilmente, o valor justo dos ativos biológicos do Zoológico Municipal de Volta Redonda. Dada a crescente demanda por trabalhos com foco em gestão ambiental após a publicação do CPC 29, percebe-se a necessidade de
Arthur Batista Oiticica +2 more
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Relato integrado no setor público: o caso das Indústrias Nucleares do Brasil S.A.
Objetivo: O objetivo desta pesquisa é analisar a implementação e elaboração do Relato Integrado (RI) nas Indústrias Nucleares do Brasil (INB), empresa pública responsável pela produção de combustível nuclear para a geração de energia elétrica nas ...
Thais de Souza Faria +4 more
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Time Machine is an immersive Virtual Reality installation that explains – in simple terms – the Striatal Beat Frequency (SBF) model of time perception. The installation was created as a collaboration between neuroscientists within the field of time perception along with a team of digital designers and audio composers/engineers.
Polydorou, Doros +3 more
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In this paper we describe the concept and design objectives of VR/Urban's media intervention tool SMSlingshot, which was presented at the Riga White Night Arts Festival 2009 for the first time.
Fischer, P. T. +3 more
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Introduction. Based on the trends, the growing interest in VR technology in construction can be traced. This relatively new technology is rapidly replacing traditional visualization methods, providing users with an enhanced digital experience. The aim of
T. A. Kozlenko, S. V. Pridvizhkin
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Optimal site selection for establishing solar power plant based on solar radiation using GIS [PDF]
Although many nations employ solar energy as a backup energy source, not every site is equally conducive to the production of solar power. This is caused by the unequal dispersion of solar energy as well as a number of environmental conditions.
Srikanth Y.M., Sajja Satish
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Evaluating VR Sickness in VR Locomotion Techniques [PDF]
VR Sickness is a form of motion sickness in Virtual Reality that affects 25-60% of the population. It is typically caused by exposure to mismatches between real and virtual motion, which happens in most VR Locomotion techniques. Hence, VR Locomotion and VR Sickness are intimately related, but this relationship is not reflected in the state of VR ...
van Gemert, Thomas, Bergström, Joanna
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The Design of an Avatar in a Multiplayer Serious Game
Avatars are often used to represent people in the virtual world. In the process, they can also have numerous psychological influences on the users. Therefore, this paper discusses a multiplayer application in virtual reality and how a appealing avatar ...
Jakob Rebekka +4 more
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A literature review of implementing virtual reality in hospitality education
This article provides a systematic view of the published research topics relevant to an understanding of using virtual reality (VR) in hospitality education. The structure of the literature review is based on the PRISMA reporting guidance and reviews two
Frederik Jan van der Meulen +1 more
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Rzeczywistość wirtualna rozwinęła się w ostatnich latach niewspółmiernie w stosunku do lat wcześniejszych. Światy wirtualne zyskały na znaczeniu, jak również wzrosło przekonanie o ich filozoficznym charakterze w połączeniu z dostrzeżeniem ich potencjału dla twórczości artystycznej - rzeczywistość wirtualna spełnia podobne funkcje, jak rzeczywistość ...
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