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When patients perform musculoskeletal rehabilitation exercises, it is of great importance to observe the correctness of their performance. The aim of this study is to increase the accuracy of recognizing human movements during exercise.
Artem Obukhov +6 more
doaj +1 more source
Good night, sleep tight (remix) [PDF]
Good Night, Sleep Tight is an interactive virtual reality performance created by theatre and digital arts company ZU-UK. It was previewed at Gerry’s Kitchen in July 2017. Combining VR and binaural technologies, participants are put to bed and transported
Dunne, Joseph +7 more
core +3 more sources
Can virtual nature improve patient experiences and memories of dental treatment? A study protocol for a randomized controlled trial [PDF]
Background Dental anxiety and anxiety-related avoidance of dental care create significant problems for patients and the dental profession. Distraction interventions are used in daily medical practice to help patients cope with unpleasant procedures ...
Andrade, J +10 more
core +4 more sources
[DC] self-adaptive technologies for immersive trainings [PDF]
Online learning is the preferred option for professional training, e.g. Industry 4.0 or e-health, because it is more cost efficient than on-site organisation of realistic training sessions.
Heyse, Joris
core +1 more source
The role of virtual reality in built environment education [PDF]
This study builds upon previous research on the integration of Virtual Reality (VR) within the built environment curriculum and aims to investigate the role of VR and three-dimensional (3D) computer modelling on learning and teaching in a school of the ...
Alvarado R. G. +6 more
core +2 more sources
Beyond cute: exploring user types and design opportunities of virtual reality pet games [PDF]
Virtual pet games, such as handheld games like Tamagotchi or video games like Petz, provide players with artificial pet companions or entertaining pet-raising simulations. Prior research has found that virtual pets have the potential to promote learning,
Brady, Erin +3 more
core +1 more source
Application of Virtual Reality as a Method of First Aid Training – Results of Survey Research Conducted among the Construction Faculty Students [PDF]
Aim: The survey focused on the assessment of students' knowledge after first aid training carried out using two methods. In order to check the effectiveness and compare both methods, standard training with the use of training phantoms and a BLS and AED ...
Natalia Schmidt-Polończyk +1 more
doaj +1 more source
Background Virtual reality (VR) surgery training has become a trend in clinical education. Many research papers validate the effectiveness of VR-based surgical simulators in training medical students.
Peng Yu +6 more
doaj +1 more source
VRpursuits: Interaction in Virtual Reality Using Smooth Pursuit Eye Movements [PDF]
Gaze-based interaction using smooth pursuit eye movements (Pursuits) is attractive given that it is intuitive and overcomes the Midas touch problem. At the same time, eye tracking is becoming increasingly popular for VR applications.
Cymek Dietlind Helene +6 more
core +1 more source
Capture4VR: From VR Photography to VR Video [PDF]
Virtual reality (VR) enables the display of dynamic visual content with unparalleled realism and immersion. However, VR is also still a relatively young medium that requires new ways to author content, particularly for visual content that is captured from the real world.
Richardt, Christian +5 more
openaire +1 more source

