Results 31 to 40 of about 990,944 (268)
Learning in Perturbed Asymmetric Games [PDF]
We investigate the stability of mixed strategy equilibria in 2 person (bimatrix) games under perturbed best response dynamics. A mixed equilibrium is asymptotically stable under all such dynamics if and only if the game is linearly equivalent to a zero ...
Hofbauer, Josef, Hopkins, Ed
core +3 more sources
(PANDEMIC Covid-19) is an educational shooter game inspired by the Covid-19 pandemic which occurred from the end of 2019 until early 2022. There are 2 game modes, namely Third-Person Shooter, or TPS, and First-Person Shooter, or FPS.
Angga Wahyu Wibowo +4 more
doaj +1 more source
STRUCTURE OF SUBJECTIVITY OF ADOLESCENTS WITH DIFFERENT DEGREE OF COMPUTER GAMES ADDICTION
Introduction: The study of human subjectivity, processes and conditions of its formation was one of the significant trends in the development of various directions and branches of Russian psychological science throughout the past century.In our study ...
A. V. Grishina, E. N. Volkova
doaj +1 more source
The purpose of this study was to look at the Underpassing Skills in Volleyball Games for Students who are Interested in Sports Talent in Sports Education at the Muhammadiyah University of Surakarta.
Syabilul Yusup Bachtiar Khamal +1 more
doaj +1 more source
On the impact of independence of irrelevant alternatives:the case of two-person NTU games [PDF]
On several classes of n-person NTU games that have at least one Shapley NTU value, Aumann characterized this solution by six axioms: Non-emptiness, efficiency, unanimity, scale covariance, conditional additivity, and independence of irrelevant ...
Peleg, Bezalel +2 more
core +4 more sources
Background. Games played with staircase-function pure strategies can model discrete-time dynamics of rationalizing the distribution of some limited resources among players.
Вадим Романюк
doaj +1 more source
ON THE LEARNING ALGORITHM OF 2-PERSON ZERO-SUM MARKOV GAME WITH EXPECTED AVERAGE REWARD CRITERION [PDF]
This is one of several papers of the author dealing with a dynamic programming based algorithm for solving certain zero-sum Markov games. These games are more commonly known in the game theoretic literature as stochastic games. For a class of such games, satisfying a certain ergodicity property, there is a well known algorithm converging to the value ...
openaire +2 more sources
Zero-determinant strategies in finitely repeated games [PDF]
Direct reciprocity is a mechanism for sustaining mutual cooperation in repeated social dilemma games, where a player would keep cooperation to avoid being retaliated by a co-player in the future. So-called zero-determinant (ZD) strategies enable a player
Adami +34 more
core +4 more sources
Cryptochrome and PAS/LOV proteins play intricate roles in circadian clocks where they act as both sensors and mediators of protein–protein interactions. Their ubiquitous presence in signaling networks has positioned them as targets for small‐molecule therapeutics. This review provides a structural introduction to these protein families.
Eric D. Brinckman +2 more
wiley +1 more source
Stepwise training supports strategic second-order theory of mind in turn-taking games [PDF]
People model other people's mental states in order to understand and predict their behavior. Sometimes they model what others think about them as well: ``He thinks that I intend to stop.'' Such second-order theory of mind is needed to navigate some ...
Rineke Verbrugge +4 more
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