Results 11 to 20 of about 19,572 (254)
Non-Determinism and Nash Equilibria for Sequential Game over Partial Order [PDF]
In sequential games of traditional game theory, backward induction guarantees existence of Nash equilibrium by yielding a sub-game perfect equilibrium.
Stéphane Le Roux
doaj +1 more source
Deterring Sellers’ Cheap Talk Actions via Online Rating Schemes
This paper develops a two-period game theoretic model to investigate a seller’s quality claims in a cheap-talk setting. In this model, consumers are reference-dependent with respect to product quality, and consumers who have purchased items can share ...
Meijian Yang, Enjun Xia, Yang Yang
doaj +1 more source
AGENT CONNECTEDNESS AND BACKWARD INDUCTION [PDF]
We conceive of a player in dynamic games as a set of agents, which are assigned the distinct tasks of reasoning and node-specific choices. The notion of agent connectedness measuring the sequential stability of a player over time is then modeled in an extended type-based epistemic framework.
Christian W. Bach, Conrad Heilmann
openaire +4 more sources
Backwards Forward Induction [PDF]
Gian Aldo Antonelli and Cristina Bicchieri. Backwards Forwards Induction.
Gian Aldo Antonelli, Cristina Bicchieri
openaire +1 more source
Stackelberg Social Equilibrium in Water Markets
Market power in water markets can be modeled as simultaneous quantity competition on a river structure and analyzed by applying social equilibrium. In an example of a duopoly water market, we argue that the lack of backward induction logic implies that ...
Harold Houba, Françeska Tomori
doaj +1 more source
Monopolistic Competition in Two-Sector Economy under Demand Uncertainty [PDF]
The article deals with the theory of monopolistic competition under demand uncertainty. The authors consider the economy with labor immobility consisting of the high-tech sector with monopolistic competition and the standard sector with perfect ...
Alexander Borisovich Shapoval +1 more
doaj +1 more source
Decomposition Methods for Solving Finite-Horizon Large MDPs
Conventional algorithms for solving Markov decision processes (MDPs) become intractable for a large finite state and action spaces. Several studies have been devoted to this issue, but most of them only treat infinite-horizon MDPs.
Bouchra el Akraoui +3 more
doaj +1 more source
Experimental Evidence on Iterated Reasoning in Games. [PDF]
We present experimental evidence on two forms of iterated reasoning in games, i.e. backward induction and interactive knowledge. Besides reliable estimates of the cognitive skills of the subjects, our design allows us to disentangle two possible ...
Sascha Grehl, Andreas Tutić
doaj +1 more source
A Versatile Stochastic Duel Game
This paper deals with a standard stochastic game model with a continuum of states under the duel-type setup. It newly proposes a hybrid model of game theory and the fluctuation process, which could be applied for various practical decision making ...
Song-Kyoo (Amang) Kim
doaj +1 more source
BACKWARD INDUCTION: MERITS AND FLAWS
Backward induction (BI) was one of the earliest methods developed for solving finite sequential games with perfect information. It proved to be especially useful in the context of Tom Schelling’s ideas of credible versus incredible threats.
Kamiński Marek M.
doaj +1 more source

