Results 111 to 120 of about 110,433 (334)
Abstract For this TESOL Quarterly 60th anniversary special issue, we examine the journal's contributions to research on the TESOL practicum, synthesizing trends in theory, research, and practice. We identified 28 TESOL Quarterly articles published between 1967 and 2025 that have a specific focus on the practicum.
Chang Pu, Wayne E. Wright
wiley +1 more source
Leaderboards or badges in two gamified forums: motivational and engagement differences
In a digital forums, the differences regarding the effectiveness of use leaderboards or badges separately and not in combination have not yet been compared.
Joel Manuel Prieto Andreu +1 more
doaj +1 more source
Thirteenth Amendment and the Regulation of Custom [PDF]
Custom is an underdeveloped concept in Thirteenth Amendment jurisprudence. While a substantial body of work has explored the technical meaning of custom as it applies to § 1983 and, to a lesser extent, Congress’s power to enforce the Fourteenth Amendment,
Miller, Darrell A. H.
core +1 more source
Understanding student behavior and perceptions toward earning badges in a gamified MOOC
Despite the advantages of MOOCs, such as the open and free access to education, these courses are criticized for students’ lack of motivation and their high dropout rates.
Alejandro Ortega-Arranz +5 more
semanticscholar +1 more source
ABSTRACT Bisphenol A (BPA), its structural analogs, and phthalates are synthetic chemicals widely used, with documented endocrine‐disrupting activity. This study aimed to develop and validate a selective multiresidue analytical method for the simultaneous determination of BPA, 10 bisphenol analogs, and six phthalates in PET‐bottled mineral water.
Giulia Boito Reyes +3 more
wiley +1 more source
Four of the States of Matter [PDF]
This kinesthetic science activity reintroduces participants to three states of matter (solid, liquid, gas), and introduces them to a fourth state of matter, plasma, and its connection to the Sun.
core
Games and gamification projects in the Australian public sector
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley +1 more source
Badging the library: are digital badges the next innovation for library skills and training?
Libraries are frequently at the forefront of innovation and uniquely positioned to develop and deliver new technologies. This paper evaluates the benefits of one such innovation, digital badges.
Freund, Katharina +2 more
core
Automatic Prediction Of Small Group Performance In Information Sharing Tasks [PDF]
In this paper, we describe a novel approach, based on Markov jump processes, to model small group conversational dynamics and to predict small group performance.
Dong, Wen, Lepri, Bruno, Pentland, Alex
core +1 more source
Abstract Current research into developmental prosopagnosia (DP) estimates a high prevalence rate in the general population, but there exist many gaps in the research. More needs to be learned about the lived experience of those with DP and how to identify it in children. Using reflexive thematic analysis, this study explored the lived experience of how
Alison Shorer
wiley +1 more source

