3D sound rendering with binaural fields synthesis
This work deals with the design of a 3D sound system involving a few number of loudspeaker and able to work inside any usual room, for reproducing binaural sounds. This system focuses on an accurate reproduction of perceived level and timbre, even before the sound spatialization.
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Perceived Sound Source Localization in Selected Binaural Renderers
The article addresses the issue of localization of a perceived sound source for various binau-ral renderers, in the context of spatial audio format processing for headphone listening. The study analyzed the accuracy of sound source localization for ambisonic technology and two dif-ferent versions of the renderer from the Dolby Atmos format.
Paweł Małecki +2 more
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A grounded study in user preference for immersive sound in extended reality environments. [PDF]
Anderson CSW, Thorogood M.
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Differential advantages of musical backgrounds on binaural integration and interaction skills in instrumentalists, vocalists, and non-musicians. [PDF]
Nisha KV +3 more
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Does spatialized audio enhance the creation of mental representations? [PDF]
Shafique S +4 more
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Binaural impulse response rendering for immersive audio
TARA (Trinity’s Access to Research Archive) has a robust takedown policy.
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Aurally impressed, yet not more stressed: On the relationship between audiovisual realism, social anxiety, and presence in a virtual social stress scenario. [PDF]
Roßkopf S +5 more
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Effects of spectral smearing on speech understanding and masking release in simulated bilateral cochlear implants. [PDF]
Cychosz M, Xu K, Fu QJ.
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Effects of self-administered binaural beats on meditative and introspective states. [PDF]
Amd M.
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Two-Stage Unet with Gated-Conv Fusion for Binaural Audio Synthesis. [PDF]
Zhang W, He C, Cao Y, Xu S, Wang M.
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