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Binaural In-Ear Monitoring of acoustic instruments in live music performance
A method for Binaural In-Ear Monitoring (Binaural IEM) of acoustic instruments in live music is presented. Spatial rendering is based on four considerations: the directional radiation patterns of musical instruments, room acoustics, binaural synthesis ...
Zea, Elias
core
3D sound rendering with binaural fields synthesis
This work deals with the design of a 3D sound system involving a few number of loudspeaker and able to work inside any usual room, for reproducing binaural sounds. This system focuses on an accurate reproduction of perceived level and timbre, even before the sound spatialization.
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Binaural impulse response rendering for immersive audio
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Study and Implementation of Binaural Cue Coding algorithm
EX Multi-channel audio recording and reproduction systems involve large amounts of data, which requires efficient audio coders for storage and transmission.
Ihc Inner +4 more
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Binaural rendering using near-field loudspeakers
Vidal, Adrien +4 more
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Neural Fourier Shift for Binaural Speech Rendering
We present a neural network for rendering binaural speech from given monaural audio, position, and orientation of the source. Most of the previous works have focused on synthesizing binaural speeches by conditioning the positions and orientations in the feature space of convolutional neural networks.
Jin Woo Lee 0001, Kyogu Lee
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Binaural rendering technology over loudspeakers and headphones
Yonghong Yan, Junfeng Li, Dingding Yao
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Binaural renderers accuracy comparison
The Journal of the Acoustical Society of America, 2023This study explored the ability of binaural renderers to accurately reproduce the placement of objects within a three-dimensional soundscape. Previous works have only tested localization on the horizontal plane; whereas, this research expanded on prior methodology by adding vertical targets along the medial and sagittal planes.
Lisa LaFountaine +2 more
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Design and evaluation of Binaural auditory rendering for CAVEs
2014 IEEE Virtual Reality (VR), 2014We describe an experiment whose goal is to investigate the usage of different audio rendering techniques delivered through headphones while walking inside a wide four-side CAVE environment. In our experiment, participants had to physically walked along a virtual path exposed to different auditory stimuli.
Ronan Gaugne
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Binaural Rendering for Sound Navigation and Orientation
2018 IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments (SIVE), 2018This paper discusses binaural sound navigation and orientation, i.e., utilizing the binaural sound rendering technology to provide navigation systems with additional sound features. Such navigation systems may include routing systems, where directional sound is meant to attract a natural attention in the direction of interest, for instance to enhance ...
Christoph Urbanietz, Gerald Enzner
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