Results 131 to 140 of about 623 (164)
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Binaural Rendering of Heterogeneous Sound Sources with Extent

ICASSP 2024 - 2024 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
Oliver Thiergart, Emanuel Habets
exaly   +2 more sources

End-to-End Paired Ambisonic-Binaural Audio Rendering

IEEE/CAA Journal of Automatica Sinica
Hongming Shan   +2 more
exaly   +2 more sources

Parametric binaural rendering utilizing compact microphone arrays

2015 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 2015
The spatial capture patterns according to head-related transfer-functions (HRTFs) can be approximated using linear beamforming techniques. However, assuming a fixed spatial aliasing frequency, with reduction of the number of sensors and thus the array size, the linear approach leads to an excessive amplification of the microphone noise, unless the beam
Vilkamo, Juha   +3 more
openaire   +2 more sources

Binaural rendering using higher-order stereophony

The Journal of the Acoustical Society of America
Higher-order stereophony is a new approach for spatial audio reproduction which extends classic two-channel stereophony to higher order soundfield reproduction and generalised multi-channel loudspeaker arrays. Higher order stereophony achieves accurate soundfield reproduction over a line by reproducing the degree m = 0 spherical harmonic soundfield ...
Jacob Hollebon, Filippo Maria Fazi
openaire   +2 more sources

Efficient binaural rendering of virtual acoustic realities

2022
Binaural rendering aims to immerse the listener in a virtual acoustic scene, making it an essential method for spatial audio reproduction in virtual or augmented reality (VR/AR) applications. The growing interest and research in VR/AR solutions yielded many different methods for the binaural rendering of virtual acoustic realities, yet all of them ...
openaire   +4 more sources

Scalable Multiband Binaural Renderer for MPEG-H 3D Audio

IEEE Journal of Selected Topics in Signal Processing, 2015
To provide immersive 3D multimedia service, MPEG has launched MPEG-H, ISO/IEC 23008, “High Efficiency Coding and Media Delivery in Heterogeneous Environments.” As part of the audio, MPEG-H 3D Audio has been standardized based on a multichannel loudspeaker configuration (e.g., 22.2). Binaural rendering is a key application of 3D audio; however, previous
Taegyu Lee   +4 more
openaire   +1 more source

Evaluation of binaural rendering quality for professional audio

2023
Electroacoustic simulation tools can be enhanced by realistic binaural audio rendering of the modelled audio system. Even if binaural technology is known since decades, it is still struggling to have a strong impact as working tool for acoustic consultants or audio system engineers, mainly because it is difficult to assess the perceptual equivalence ...
Simone Fontana   +5 more
openaire   +1 more source

Evaluating the Plausibility of Binaural Ambisonics and Parametric Renderings

Journal of the Audio Engineering Society
Plausibility has become an established concept for evaluating the overall quality of audio rendering in extended reality. Several studies have assessed plausibility using measured binaural room impulse responses (BRIRs). However, BRIRs measured with an artificial head often suffer from limitations such as high measurement effort and limited ...
Hendrik Himmelein   +3 more
openaire   +1 more source

RENDERING BINAURAL SIGNALS FOR MOVING SOURCES

REPRODUCED SOUND 2020, 2020
L M Gomes   +3 more
openaire   +1 more source

Quality Enhancement of MPEG-H 3DA Binaural Rendering Using a Spectral Compensation Technique

Electronics (Switzerland), 2022
Moon Hyeongi, Young Cheol Park
exaly  

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