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Effect of Avatar Head Movements on Communication Behavior and Subjective Evaluations of Presence and Success in Triadic Conversations. [PDF]
Kothe A, Hohmann V, Grimm G.
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Highly compromised auditory spatial perception in aided congenitally hearing-impaired and rapid improvement with tactile technology. [PDF]
Snir A, Cieśla K, Vekslar R, Amedi A.
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Advancing EEG Biosensing: Novel Scalable Production of Platinum-Silicon Microneedles
Amir M +8 more
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Subjective Evaluation of Binaural Renderers in Music Composition and Mixing
Zhang, Haoping, Pras, Amandine
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Binaural Rendering of Heterogeneous Sound Sources with Extent
ICASSP 2024 - 2024 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)In spatial audio rendering applications, it is often desired to render sound sources with a certain spatial extent in a realistic way. While existing methods mainly consider rendering of homogeneously extended sound sources (i.e., with constant radiation
Emanuel A P Habets
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A2B: Neural Rendering of Ambisonic Recordings to Binaural
ICASSP 2025 - 2025 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)This paper introduces a novel neural network model for rendering binaural audio directly from ambisonic recordings. We optimized the model end-to-end to learn a direct mapping between ambisonic and binaural signals.
Alexander Richard
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End-to-End Paired Ambisonic-Binaural Audio Rendering
IEEE/CAA Journal of Automatica SinicaBinaural rendering is of great interest to virtual reality and immersive media. Although humans can naturally use their two ears to perceive the spatial information contained in sounds, it is a challenging task for machines to achieve binaural rendering ...
Yin Zhu, Qiuqiang Kong, Junjie Shi
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Binaural rendering using higher-order stereophony
The Journal of the Acoustical Society of AmericaHigher-order stereophony is a new approach for spatial audio reproduction which extends classic two-channel stereophony to higher order soundfield reproduction and generalised multi-channel loudspeaker arrays. Higher order stereophony achieves accurate soundfield reproduction over a line by reproducing the degree m = 0 spherical harmonic soundfield ...
Jacob Hollebon, Filippo Maria Fazi
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Design and evaluation of Binaural auditory rendering for CAVEs
2014 IEEE Virtual Reality (VR), 2014We describe an experiment whose goal is to investigate the usage of different audio rendering techniques delivered through headphones while walking inside a wide four-side CAVE environment. In our experiment, participants had to physically walked along a virtual path exposed to different auditory stimuli.
Ronan Gaugne
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