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Improving localization performance in binaural rendering over wireless connections

Journal of the Acoustical Society of America
When wireless headphones equipped with a head-tracking system are connected to a PC or smartphone, the head-related impulse responses (HRIRs) used to synthesize 3-D audio should be updated instantaneously in response to the listener’s head movements ...
Masayuki Nishiguchi   +3 more
semanticscholar   +1 more source

Advanced system options for binaural rendering of Ambisonic format

2013 IEEE International Conference on Acoustics, Speech and Signal Processing, 2013
Ambisonics uses a well-respected soundfield representation and thus may become a standard in soundfield transmission, storage, and reproduction. Then we will need signal processing options in order to decode and apply the Ambisonic format universally in various applications from loudspeaker to headphone reproduction.
Gerald Enzner   +4 more
openaire   +1 more source

Influence of Head Rotation Speed and Individual Head-Related Transfer Functions on Latency Detection Threshold in Dynamic Binaural Rendering

Journal of The Audio Engineering Society
Binaural audio is a relevant rendering technique for mass diffusion in immersive experiences. By adding a head tracking system, dynamic binaural rendering can improve the overall quality in comparison with static rendering.
Cl´ement Rappin   +4 more
semanticscholar   +1 more source

Effects of Additive Noise in Binaural Rendering of Spherical Microphone Array Signals

IEEE/ACM Transactions on Audio Speech and Language Processing, 2021
Additive noise produced by the recording hardware will contribute to streamed signals from spherical microphone arrays under practical conditions. For the application of binaural reproduction and under the assumption that the noise is uncorrelated ...
H. Helmholz   +3 more
semanticscholar   +1 more source

Directional Hybrid Optimization of HRTFs for Low-Order Spherical Harmonics Binaural Rendering

Asia-Pacific Signal and Information Processing Association Annual Summit and Conference
Employing only low-order spherical harmonics for binaural reproduction results in significant spectral distortions. Although existing methods like Magnitude Least-Squares (MLS) can reduce overall errors by means of low-order representation of the head ...
Rui Zhang   +5 more
semanticscholar   +1 more source

Binaural Spatial Rendering Algorithm based on VBAP Technology: Evaluating the Impact of Different Virtual Speaker Arrays

2025 Immersive and 3D Audio: from Architecture to Automotive (I3DA)
With the development of 3D immersive audio in virtual/augmented reality and other applications, it has become important to accurately render the orientation of point source using binaural in real world acoustic spaces.
Maoshen Jia, Bing Bu
exaly   +2 more sources

Development and analysis of decorrelation filters for binaural rendering of Audio Definition Model content

2021 Immersive and 3D Audio: from Architecture to Automotive (I3DA), 2021
This paper presents the development and analysis of decorrelation filters for use in the binaural EBU ADM renderer (BEAR). The BEAR renders binaural audio from ADM-defined input using a virtual loudspeaker array. Decorrelation filters are used to improve
Galen M. Reich, C. Pike, T. Nixon
semanticscholar   +1 more source

Volumetric audio production and its binaural rendering method

Journal of the Acoustical Society of America
NHK is currently conducting research and development on “Meta Studio,” volumetric video capture studio, which aims to produce a photo-realistic volumetric video by capturing 3-D shape and properties of reflection of a subject using multi-viewpoint ...
Kentaro Matsui   +2 more
semanticscholar   +1 more source

Perceived Quality of Binaural Rendering from Baffled Microphone Arrays Evaluated Without an Explicit Reference

Journal of The Audio Engineering Society
The authors present a perceptual evaluation of the binaural rendering quality of signals from several types of baffled microphone arrays. They employ the multi-stimulus category rating (MuSCR) paradigm that does not require a reference stimulus.
H. Helmholz   +4 more
semanticscholar   +1 more source

Binaural effects and rendering of edge diffraction in geometrical acoustics

The Journal of the Acoustical Society of America, 2023
Virtual acoustic environments have many applications in entertainment, architectural planning, and hearing research. Geometrical acoustics (GA) is commonly used, offering high computational efficiency by assuming ray-like sound propagation. However, GA does not account for wave-related effects such as edge diffraction, leading to perceptually ...
Christoph Kirsch, Stephan D. Ewert
openaire   +1 more source

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