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BINAURAL RENDERING OF SPHERICAL MICROPHONE ARRAY RECORDINGS BY DIRECTLY SYNTHESIZING THE SPATIAL PATTERN OF THE HEAD-RELATED TRANSFER FUNCTION

24th International Conference on Sound and Vibration 2017, London Calling
Binaural technologies can convey rich spatial auditory information to listeners using simple equipment such as headphones. Advanced binaural recording and reproduction methods use spherical microphone arrays and head-related transfer function (HRTF ...
S. Sakamoto   +3 more
semanticscholar   +1 more source

Efficient binaural rendering of virtual acoustic realities

2022
Binaural rendering aims to immerse the listener in a virtual acoustic scene, making it an essential method for spatial audio reproduction in virtual or augmented reality (VR/AR) applications. The growing interest and research in VR/AR solutions yielded many different methods for the binaural rendering of virtual acoustic realities, yet all of them ...
openaire   +4 more sources

Binaural Scene Transfer: A Deep Learning Framework for Cross-Environment 3D Audio Rendering on Stereo Headphones

2025 Immersive and 3D Audio: from Architecture to Automotive (I3DA)
This paper introduces Binaural Scene Transfer (BST), a software-only framework that enables immersive 3D audio experiences using standard stereo headphones, without requiring head tracking or specialized playback systems.
Sanjay Majumder, Neal S. Anderson
semanticscholar   +1 more source

Analytic error control methods for efficient rotation in dynamic binaural rendering of Ambisonics.

Journal of the Acoustical Society of America, 2020
Dynamic binaural rendering of Ambisonics considering head movements gives a highly realistic sensation to listeners owing to the precise localization and the presence of dynamic cues.
T. Magariyachi, Yuki Mitsufuji
semanticscholar   +1 more source

Attend to Listen: A Single-Input/Binaural-Output Heterophasic MVDR Filter for Noise Reduction and Perceptual Rendering

IEEE Transactions on Audio, Speech, and Language Processing
In this paper, we present a novel single-input/ binaural-output (SIBO) minimum variance distortionless response (MVDR) noise reduction method, which involves formulating two MVDR sub-filters, one for the left ear and the other for the right ear, by ...
Ningning Pan   +4 more
semanticscholar   +1 more source

Binaural rendering of Ambisonic signals by head-related impulse response time alignment and a diffuseness constraint.

Journal of the Acoustical Society of America, 2018
Binaural rendering of Ambisonic signals is of great interest in the fields of virtual reality, immersive media, and virtual acoustics. Typically, the spatial order of head-related impulse responses (HRIRs) is considerably higher than the order of the ...
Markus Zaunschirm   +2 more
semanticscholar   +1 more source

From RIR to BRIR: A Sparse Recovery Beamforming Approach for Virtual Binaural Sound Rendering

IEEE International Conference on Acoustics, Speech, and Signal Processing
The creation of a spatial sound scene through binaural rendering draws increasing research interest, given the rising application of virtual reality and augmented reality.
Vincent Nguyen   +2 more
exaly   +2 more sources

Perceptual Evaluation of Different Methods for Binaural Rendering of Recordings With Various Microphone Arrays

Journal of The Audio Engineering Society
Binaural reproduction of microphone array recordings has become an important technology in the research and consumer sectors. Several commercially available spherical microphone arrays have been introduced over the years along with various methods for ...
Tim Lübeck   +7 more
semanticscholar   +1 more source

Fast convolution for binaural rendering based on HRTF spectrum

2010 International Conference on Audio, Language and Image Processing, 2010
This paper presents an efficient convolution technique in Modified Discrete Cosine Transform (MDCT) domain. It can be used to accomplish Head-Related Transform Function (HRTF) based binaural rendering. The MDCT and HRTF are firstly represented in a polyphase filter structure and further derived to a z-transform matrix representation.
Meng-Yao Zhu   +3 more
openaire   +1 more source

Evaluating the Plausibility of Binaural Ambisonics and Parametric Renderings

Journal of the Audio Engineering Society
Plausibility has become an established concept for evaluating the overall quality of audio rendering in extended reality. Several studies have assessed plausibility using measured binaural room impulse responses (BRIRs). However, BRIRs measured with an artificial head often suffer from limitations such as high measurement effort and limited ...
Hendrik Himmelein   +3 more
openaire   +1 more source

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