Results 21 to 30 of about 4,087 (151)
Interaural Level Difference Optimization of Binaural Ambisonic Rendering
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound field rotation and transformation capabilities, which has made it popular for virtual reality applications.
Thomas McKenzie +2 more
doaj +1 more source
Implementation and Perceptual Evaluation of a Simulation Method for Coupled Rooms in Higher Order Ambisonics [PDF]
A fast and perceptively plausible method for rendering acoustic scenarios with moving sources and moving listeners is presented. The method is principally suited for application in dynamic and interactive evaluation environments (e.g., for hearing aid ...
Ewert, Stephan D +3 more
core +1 more source
Integration of Multisensorial Stimuli and Multimodal Interaction in a Hybrid 3DTV System [PDF]
This article proposes the integration of multisensorial stimuli and multimodal interaction components into a sports multimedia asset under two dimensions: immersion and interaction.
Cisneros Perez, Guillermo +4 more
core +2 more sources
A framework for realistic 3D tele-immersion [PDF]
Meeting, socializing and conversing online with a group of people using teleconferencing systems is still quite differ- ent from the experience of meeting face to face. We are abruptly aware that we are online and that the people we are engaging with are
Alexiadis, D. +31 more
core +4 more sources
MetaMGC: a music generation framework for concerts in metaverse
In recent years, there has been a national craze for metaverse concerts. However, existing meta-universe concert efforts often focus on immersive visual experiences and lack consideration of the musical and aural experience.
Cong Jin +5 more
doaj +1 more source
Signal Processing Implementation and Comparison of Automotive Spatial Sound Rendering Strategies
Design and implementation strategies of spatial sound rendering are investigated in this paper for automotive scenarios. Six design methods are implemented for various rendering modes with different number of passengers.
Bai MingsianR, Hong Jhih-Ren
doaj +2 more sources
Reaching nearby sources: Comparison between real and virtual sound and visual targets
Sound localization studies over the past century have predominantly been concerned with directional accuracy for far-field sources. Few studies have examined the condition of near-field sources and distance perception.
Gaëtan ePARSEIHIAN +5 more
doaj +1 more source
Effects of virtual acoustics on dynamic auditory distance perception [PDF]
Sound propagation encompasses various acoustic phenomena including reverberation. Current virtual acoustic methods, ranging from parametric filters to physically-accurate solvers, can simulate reverberation with varying degrees of fidelity.
Atul Rungta +8 more
core +3 more sources
This paper presents a study on the perceived importance of different acoustic parameters of Binaural Room Impulse Response (BRIR) rendering. A headphone-based listening test was conducted with twenty expert participants.
Huan Mi, Gavin Kearney, Helena Daffern
doaj +1 more source
Editorial: Perceptual issues surrounding the electroacoustic listening experience [PDF]
The file attached to this record is the author's final peer reviewed version.
Lembke, Sven-Amin
core +2 more sources

