Results 31 to 40 of about 172,973 (184)
The need to quickly transition from face-to-face teaching using engaging, content-based activities to a new, online platform in just two weeks during the COVID-19 pandemic, made it necessary to try to migrate familiar activities that the students enjoyed
Cheryl Moore-Beyioku
doaj
ABSTRACT Participatory approaches such as inclusive research and co‐production are recognised as best practice in disability research and service design. These approaches promote inclusion and improve the relevance, quality, and impact of research and services.
Jacinta Oakley, Em Bould, Natasha Layton
wiley +1 more source
Exploring University Students’ Experiences and Perceptions of Breakout Rooms in Online Classes
This research focuses on the use of breakout rooms in online classes at a private university in Saskatchewan, Canada. It aims to explore factors that contribute to successful collaborative graduate student learning experiences and identify challenges ...
Mariam Farooq, Jay Wilson
doaj +1 more source
Purpose To develop international expert consensus on the role of unloader bracing in the management of tibiofemoral osteoarthritis (OA) by addressing indications, contraindications, clinical evaluation, perioperative applications, and research priorities using a modified Delphi methodology.
Jonathan T. Super +37 more
wiley +1 more source
Purpose To establish an international expert consensus on the role of unloader bracing in the management of focal tibiofemoral cartilage lesions using Delphi methodology to inform clinical decision‐making in both nonoperative and operative contexts and identify future research priorities.
Jonathan T. Super +37 more
wiley +1 more source
The researchers of this case study explored English language learner (ELL) parents’ experience as they supported their children’s English language development in an online (virtual) kindergarten programme. One-on-one semi-structured interviews were used
Sara Shahbazi, Geri Salinitri
doaj +2 more sources
Abstract Gamified teaching approaches are increasingly used in higher education, making it essential to examine the gameful experience resulting from interaction with educational game elements. This study aimed to evaluate undergraduate health science students' gamified learning experience using the Gamified Experience Measurement Scale in Education ...
David Martin‐Hidalgo +3 more
wiley +1 more source
Using Breakout Rooms in Synchronous Online Tutorials [PDF]
This paper describes a small-scale, practitioner-led study of the use of breakout rooms for small group work in synchronous online tutorials using the Blackboard Collaborate tool.
Chandler, Kathy, Kathy Chandler
core +1 more source
Aim The shortage of trained clinical assessors in African National Regulatory Authorities (NRAs) poses a challenge to effective regulatory decision‐making. Developed in line with the World Health Organization's (WHO) Global Competency Framework (WHO‐GCF), a university‐certified short course, Dossier assessment for clinical assessors in Africa, was ...
Stephanie Leigh +19 more
wiley +1 more source
Virtual simulation of mass casualty drills: using breakout rooms to simulate physical locations
IntroductionThe spread of COVID-19 has posed a significant challenge to educators in the disaster medicine community. While lectures can often be given remotely with little revision, simulations and other workshops can prove more challenging to adapt ...
Amit S. Padaki +2 more
doaj +1 more source

