Results 181 to 190 of about 3,000,211 (229)
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Proceedings of the 23rd annual international conference on Design of communication: documenting & designing for pervasive information, 2005
It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quickly. Given short attention spans, boredom thresholds and limited capacity to assimilate new information, it is essential to use an effective conveyor of the message, which ...
Andrée Woodcock +4 more
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It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quickly. Given short attention spans, boredom thresholds and limited capacity to assimilate new information, it is essential to use an effective conveyor of the message, which ...
Andrée Woodcock +4 more
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CSC 320. (ART 320) (FST 320) Computer Animation (3) Prerequisite: CSC 220 (ART 220) (FST 220) or permission of instructor. Basic principles of animation using 3-D computer-generated animation and basic processes for animating synthetic objects through ...
Patterson, Eric
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Computers & Graphics, 1977
Abstract Each section examines a single technique of conventional, manual animation. Within each section various means of automating the technique are considered. It is seen, for each technique, that there are advantages to using electronic rather than mechanical hardware. Desirable characteristics for an electronic base for animation are identified.
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Abstract Each section examines a single technique of conventional, manual animation. Within each section various means of automating the technique are considered. It is seen, for each technique, that there are advantages to using electronic rather than mechanical hardware. Desirable characteristics for an electronic base for animation are identified.
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2005
The use of computer animation in educational software like a computer-based learning (CBL) program is becoming a common practice. Animation is used in a few industries throughout its long history. Animations are used in CBL programs for the following purposes: to present a concept; to create an interactive user interface; for simulations; for virtual ...
Su-Ting Yong, Yun-Huoy Choo
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The use of computer animation in educational software like a computer-based learning (CBL) program is becoming a common practice. Animation is used in a few industries throughout its long history. Animations are used in CBL programs for the following purposes: to present a concept; to create an interactive user interface; for simulations; for virtual ...
Su-Ting Yong, Yun-Huoy Choo
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1998
Das Motto der diesjahrigen Gl-Jahrestagung „Informatik zwischen Bild und Sprache birgt die Moglichkeit, mit einem kulturellen Ereignis der besonderen Art ein breites Publikum zu erreichen und einen Aspekt der Informatik anzusprechen, der bisher allgemeinhin eher der Kunst als der Wissenschaft zugeordnet wird: Computer-Animationen.
Stefan Schlechtweg, Thomas Strothotte
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Das Motto der diesjahrigen Gl-Jahrestagung „Informatik zwischen Bild und Sprache birgt die Moglichkeit, mit einem kulturellen Ereignis der besonderen Art ein breites Publikum zu erreichen und einen Aspekt der Informatik anzusprechen, der bisher allgemeinhin eher der Kunst als der Wissenschaft zugeordnet wird: Computer-Animationen.
Stefan Schlechtweg, Thomas Strothotte
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1987
Computer animation of three-dimensional objects and figures consists of modeling, rendering, and control problems. This survey discusses the state of the art in motion control of complex, articulated figures. The major approaches to animation control are parametric interpolation schemes, kinetics, inverse kinematics, constraints, dynamics, simulation ...
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Computer animation of three-dimensional objects and figures consists of modeling, rendering, and control problems. This survey discusses the state of the art in motion control of complex, articulated figures. The major approaches to animation control are parametric interpolation schemes, kinetics, inverse kinematics, constraints, dynamics, simulation ...
openaire +1 more source
Animation movies trailer computation
Proceedings of the 14th ACM international conference on Multimedia, 2006This paper presents a method for the automatic generation of animation movie trailers. First, the movie is divided into shots, by detecting the video transitions (cuts, fades and dissolves) and an animation movie specific color effect named short color change or SCC (i.e. explosions, thunders).
Bogdan Ionescu +4 more
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