Results 51 to 60 of about 101,251 (309)

An Evaluation of a Solution Focused Computer Game in Adolescent Interventions

open access: yes, 2009
Many adolescents experience difficulties with traditional face-to-face mental health care approaches. Personal Investigator (PI) is a 3D computer game specifically designed for use in adolescent interventions.
Coyle, David, Doherty, Gavin
core   +1 more source

Game Control Methods Comparison when Avoiding Collisions with Multiple Objects Using Radar Remote Sensing

open access: yesRemote Sensing, 2020
This article formulates the concept of games in the field of process control theory in marine sciences and reviews the literature on the possible applications of games. The possible types of game control processes for moving objects are presented.
Józef Lisowski
doaj   +1 more source

Intelligent Tutoring Systems for Adult Learning in STEM Disciplines

open access: yesNew Directions for Adult and Continuing Education, EarlyView.
ABSTRACT Intelligent tutoring systems (ITS) are reshaping adult learning in STEM by providing adaptive, data‐driven instruction across classrooms, workplaces, and informal environments. In the context of ITS, this article compares generative AI, which creates personalized explanations and practice materials, with explainable AI, which focuses on ...
Jill Zarestky, Amanda R. Lager Gleason
wiley   +1 more source

Critters in the Classroom: A 3D Computer-Game-Like Tool for Teaching Programming to Computer Animation Students

open access: yes, 2007
The brewing crisis threatening computer science education is a well documented fact. To counter this and to increase enrolment and retention in computer science related degrees, it has been suggested to make programming "more fun" and to offer ...
Anderson, Eike F.   +3 more
core   +1 more source

Designing Tommy and Pokina Educative Language Game Software: a Transnational Popular Culture Project

open access: yesSISFORMA, 2019
Products of popular culture are many. One of those is educative language game software. Not only is a game useful in combating boredom, but a game can increase someone’s education capability.
Ekawati Marhaenny Dukut   +2 more
doaj   +1 more source

Evolutionary games and computer simulations. [PDF]

open access: yesProceedings of the National Academy of Sciences, 1993
The Prisoner's Dilemma has long been considered the paradigm for studying the emergence of cooperation among selfish individuals. Because of its importance, it has been studied through computer experiments as well as in the laboratory and by analytical means. However, there are important differences between the way a system composed of many interacting
Huberman, Bernardo A.   +1 more
openaire   +4 more sources

Feasibility and Tolerability of Performing Portable MRI for Neurological Disorders in an Outpatient Neurology Clinic: A Prospective Cohort

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Background Accessing brain magnetic resonance imaging (MRI) can be challenging, especially for underserved patients, which may lead to disparities in neurological diagnosis. Method This mixed‐methods study enrolled adults with one of four neurological disorders: mild cognitive impairment or dementia of the Alzheimer type, multiple sclerosis ...
Maya L. Mastick   +19 more
wiley   +1 more source

Security awareness of computer users: A game based learning approach [PDF]

open access: yes, 2012
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.The research reported in this thesis focuses on developing a framework for game design to protect computer users against phishing attacks.
Gamagedara Arachchilage, Nalin Asanka
core  

Going to school in World of Warcraft. Observations from a trial programme using off-the-shelf computer games as learning tools in secondary education

open access: yesDesigns for Learning, 2009
The use of commercial, off-the-shelf computer games as teaching tools is an interesting possibility, but one that may alter the teacher’s role. Unlike specially adapted, game-like educational software, students’ attitudes toward the learning potential of
Mats Wiklund, Love Ekenberg
doaj   +1 more source

Networking for Computer Games [PDF]

open access: yesInternational Journal of Computer Games Technology, 2008
Networking has become the main selling point for computer games: commercial games are expected to support multiplaying and the online game sites aim at supporting an ever increasing number of users. At the same time, new game console releases rely heavily on the appeal of online gaming, and a whole new branch of mobile entertainment has emerged with ...
openaire   +2 more sources

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