Results 71 to 80 of about 60,920 (260)
(DG)2DP: A New Process for Digital Game and Digital Gamification Development [PDF]
Although there are several development processes for creating entertainment games, serious games, and gamified solutions, there is a need for a new consolidated process capable of developing different types of computer games and digital gamified ...
Fakhroddin Noorbehbahani
doaj +1 more source
We present a unifying representation of computation as a two-player game between an \emph{Algorithm} and \emph{Nature}, grounded in domain theory and game theory. The Algorithm produces progressively refined approximations within a Scott domain, while Nature assigns penalties proportional to their distance from the true value.
openaire +2 more sources
ABSTRACT Objective To evaluate the diagnostic accuracy of glial fibrillary acidic protein (GFAP) measured in dried plasma spots versus conventional plasma‐ and serum‐GFAP testing for assessment of disease severity in aquaporin‐4 immunoglobulin G–positive neuromyelitis optica spectrum disorder (AQP4‐IgG+ NMOSD).
Felix Wohlrab +19 more
wiley +1 more source
High Health Care Utilization Preceding Diagnosis With Juvenile Idiopathic Arthritis
Objective Although early diagnosis improves long‐term outcomes, patients with juvenile idiopathic arthritis (JIA) often experience prolonged, circuitous paths to diagnosis. To inform diagnostic improvement, we sought to characterize health care utilization in the year preceding diagnosis. Methods We identified 10,021 patients with an incident diagnosis
Anna Costello +5 more
wiley +1 more source
EDUCATIONAL COMPUTER GAME MATERI LISTRIK DINAMIS SEBAGAI MEDIA PEMBELAJARAN FISIKA UNTUK SISWA SMA
Menurut sebagian besar siswa konsep-konsep dalam ilmu fisika dianggap rumit atau sulit dimengerti. Untuk mengatasi haltersebut penulis mengembangkan multimedia pembelajaran berbentuk game komputer edukasi (educational computer game)yang diterapkan pada ...
T. H. Purnomo, - Sugiyanto, I. Akhlis
doaj +1 more source
Computational Game Theory [PDF]
We first provide a quick background in Game and Economic Theory, and then discuss some fundamental computational questions arising in these areas. We will focus on the interplay between Game Theory and Computer Science, with an emphasis on some of the most challenging open questions.
openaire +2 more sources
Objective The study aimed to identify symptom‐based predictors of dry eye disease (DED) signs in the Sjögren's International Collaborative Clinical Alliance (SICCA) cohort. Methods We performed a retrospective analysis examining 16 ocular symptoms (most graded 0–4) and artificial tear (AT) use (graded 0–3) as predictors of DED signs (abnormal ocular ...
Pragnya R. Donthineni +7 more
wiley +1 more source
Immunosuppressive Drug Use in Limited Systemic Sclerosis: An International Survey
Objective Current guidelines recommend immunosuppressive treatment for diffuse cutaneous systemic sclerosis but are less clear on their use in limited cutaneous systemic sclerosis (lcSSc) in the absence of internal organ complications. We conducted an international survey to understand current immunosuppressive drug prescribing patterns in lcSSc ...
Sabrina Hoa +3 more
wiley +1 more source
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source
DEFINING THE LEVELS OF COMPUTER GAME ADDICTION OF THE PRIMARY SCHOOL STUDENTS
This study aims to define the levels of computer game addiction of the 4th and 5th grade primary school students. The study used survey model. The study group was composed of 372 students from each age group.
Veysel Murat TUĞRUL, Cengiz ŞAHİN
doaj

