Results 71 to 80 of about 101,251 (309)
On Making Good Games - Using Player Virtue Ethics and Gameplay Design Patterns to Identify Generally Desirable Gameplay Features [PDF]
This paper uses a framework of player virtues to perform a theoretical exploration of what is required to make a game good. The choice of player virtues is based upon the view that games can be seen as implements, and that these are good if they ...
Björk, Staffan, Bj\uf6rk, Staffan
core
Computer game design and the imaginative play of young children
This paper discusses preliminary findings of the study of computer game design in relation to current understanding of imaginative play and its developmental value for young children.
Verenikina, I. +3 more
core +1 more source
High Health Care Utilization Preceding Diagnosis With Juvenile Idiopathic Arthritis
Objective Although early diagnosis improves long‐term outcomes, patients with juvenile idiopathic arthritis (JIA) often experience prolonged, circuitous paths to diagnosis. To inform diagnostic improvement, we sought to characterize health care utilization in the year preceding diagnosis. Methods We identified 10,021 patients with an incident diagnosis
Anna Costello +5 more
wiley +1 more source
Objective The study aimed to identify symptom‐based predictors of dry eye disease (DED) signs in the Sjögren's International Collaborative Clinical Alliance (SICCA) cohort. Methods We performed a retrospective analysis examining 16 ocular symptoms (most graded 0–4) and artificial tear (AT) use (graded 0–3) as predictors of DED signs (abnormal ocular ...
Pragnya R. Donthineni +7 more
wiley +1 more source
Escaping the Boredom Trap: Enhancing Usability With 3D Games in Monotonous Subjects
Technology has become a dominant force in today’s 21st-century education landscape. One of the innovative new technologies in computer-supported collaborative learning that many educators have adopted is game-based learning.
Bilal Ahmed +3 more
doaj +1 more source
Onomastic Creativity as a Way of Creating a Virtual World of a Computer Game [PDF]
The article is devoted to the analysis of the peculiarities of linguistic creativity of computer game developers when choosing or inventing proper names that marks the features of the virtual world of a computer game. The relevance of the study is due to
Ivan А. Mikhailin, Irina V. Krukova
doaj +1 more source
Immunosuppressive Drug Use in Limited Systemic Sclerosis: An International Survey
Objective Current guidelines recommend immunosuppressive treatment for diffuse cutaneous systemic sclerosis but are less clear on their use in limited cutaneous systemic sclerosis (lcSSc) in the absence of internal organ complications. We conducted an international survey to understand current immunosuppressive drug prescribing patterns in lcSSc ...
Sabrina Hoa +3 more
wiley +1 more source
Video game addiction: past, present and future [PDF]
Gaming addiction has become a topic of increasing research interest. The last decade has witnessed a significant increase in the number of empirical studies examining various aspects of problematic video game play and video game addiction.
Kuss, DJ +5 more
core +1 more source
Computing equilibria of dynamic games
In two influential papers, Abreu, Pearce and Stacchetti (APS) (1986, 1990) developed set-valued dynamic programming techniques for solving certain classes of repeated game. They showed that, for these games, the set of sequential equilibrium payoffs can be computed as a fixed point of an operator analogous to the Bellman operator in dynamic programming.
Kenneth L. Judd, Sevin Yeltekin
openaire +2 more sources
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source

