Results 61 to 70 of about 3,522,805 (248)
Game Transfer Phenomena in video game playing: a qualitative interview study [PDF]
Video game playing is a popular activity and its enjoyment among frequent players has been associated with absorption and immersion experiences. This paper examines how immersion in the video game environment can influence the player during the game and ...
Aronsson, K +3 more
core
Bakalářská práce se zaměřuje na závislost na počítačových hrách. V teoretické části je definována jak všeobecná závislost, tak závislost na počítačových hrách.
Vítek, Jakub
core +2 more sources
Online games addiction creates a desire to continue repeating these activities. Staring at or using a cellphone for too long while playing online games can result in poor sleep quality which will have an impact on a person's physiological and ...
Desy Safitri, K. Diah Ambarwati
doaj +1 more source
Analysis of individualality and personality factors of computer games addiction
Introduction. The problem of informational violence in modern society permeates all spheres of human activity and affects all its structural aspects. Information violence, expressed in imposing false ideals and meanings of human life, neuro-linguistic ...
A. V. Grishina, E. N. Volkova
doaj +1 more source
Importin 7 mediates the nuclear import of HIV‐1 integrase via a specific interacting interface
HIV‐1 integrase enables viral DNA integration into the host genome. By binding to the core domain of the host protein Importin 7 via its C‐terminal domain, the integrase is transported across the nuclear membrane into the nucleus, where integration of the viral genome into host DNA takes place. This translocation is a critical step for subsequent viral
Juana Bana +5 more
wiley +1 more source
The relationship between game genres, learning techniques and learning styles in educational computer games [PDF]
Educational computer game has many similar characteristics like any other genres of games. However its particular aspect is designed to teach, and in which main objective involves in learning a topic.
Wong, K.W. +10 more
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Validación española de la Escala de Adicción a Videojuegos para Adolescentes (GASA)
Resumen: Objetivo: El objetivo es adaptar y validar la escala Game Addiction Scale for Adolescents (GASA) a población juvenil española. Diseño: Estudio de adaptación cultural y validación. Emplazamiento: Centros de educación secundaria seleccionados por
Daniel Lloret Irles +3 more
doaj +1 more source
TGF‐β1 stimulation downregulates lysosomal channel TRPML1 in pulmonary fibroblasts. The TRPML1 agonist ML‐SA5 suppressed fibroblast‐to‐myofibroblast activation and collagen production. Mechanistically, ML‐SA5 inhibited mTOR phosphorylation, restored autophagic flux, and its effects were enhanced by rapamycin (mTOR inhibitor) and reversed by MHY1485 ...
Jiatong Yao +10 more
wiley +1 more source
A Classification of Scripting Systems for Entertainment and Serious Computer Games [PDF]
The technology base for modern computer games is usually provided by a game engine. Many game engines have built-in dedicated scripting languages that allow the development of complete games that are built using those engines, as well as extensive ...
Anderson, Eike F., Eike Falk Anderson
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Chronobiology of Cancer: How Aging Fuels Oncogenesis at the Molecular Level
This graphical abstract illustrates the key biological pathways linking aging with cancer development and progression. In the upper left, cumulative exposure to ultraviolet radiation, toxins, and reactive oxygen species (ROS) causes DNA damage and genomic instability, whereas age‐related decline in repair mechanisms, such as ATM/ATR, BER, and NER ...
Anu Singh, Aroonima Misra, Sufian Zaheer
wiley +1 more source

