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Computer art graphics integration of art and science

Learning and Instruction, 1997
Abstract In an experimental computer art graphics class, students explored geological concepts and processes through creating art. It was examined if students' achievement in geology could be improved by creating art, and how quality of students' artwork may be influenced by their scientific experiences.
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A survey of computational molecular science using graphics processing units

WIREs Computational Molecular Science, 2012
AbstractComputational molecular science is a very computationally intense discipline, and the use of parallel programming and high‐performance computers well established as being necessary to support research activities. Recently, graphical processing units (GPUs) have garnered substantial interest as alternative sources of high‐performance computing ...
M. J. Harvey, Gianni De Fabritiis
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DEVELOPMENT OF 3D COMPUTER GRAPHICS IN SCIENCE AND CULTURE

История науки и техники, 2018
Введены разъяснения по поводу различий и взаимоотношений терминов «виртуальный музей», «электронный музей», «виртуальная реальность». Показаны реализации двух виртуальных проектов: виртуальный тур «Воронцовская коллекция» Тамбовской областной картинной галереи и виртуальный тур «Легенды и придания Тамбовского края» Тамбовского областного краеведческого
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The role and position of graphics in computer science education

Proceedings of the seventeenth SIGCSE technical symposium on Computer science education, 1986
The SIGGRAPH Education Committee has been considering recommendations for inclusion of graphics in various curricula for higher education. Several issues of computer graphics in computer science or computer science/engineering curricula are identified here.
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A summer science experience with computer graphics for secondary students

Proceedings of the 43rd ACM technical symposium on Computer Science Education, 2012
This paper describes the principles, implementation, and results of a weeklong summer science course for junior high and high school students interested in computer science. To motivate and foster interest and creativity in students, while providing adequate complexity to introduce programming concepts and techniques, we used programming projects in ...
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Computer Graphics as Allegorical Knowledge: Electronic Imagery in the Sciences

Leonardo. Supplemental Issue, 1990
This informal paper studies the effects of the recent introduction of computer-generated imagery on the practice of science and its function in understanding the world. It intends to introduce the subject of computerised visualisation for scientific purposes into a wider debate, to show the diversity of issues involved—scientific, cultural and ...
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Computer graphics in the computer science curriculum (panel session)

ACM SIGCSE Bulletin, 1985
R. Daniel Bergeron   +2 more
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COMPUTER GRAPHICS AND DESIGN SCIENCE AND ITS APPLICATIONS

It is important to use advanced and modern teaching methods and implement new pedagogical technologies to master the science of computer graphics and design. Textbooks, educational and methodical manuals, lecture texts, standards, handouts, electronic materials, presentations, video lessons, virtual stands and advanced pedagogical technologies are used
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Computing Science and Statistics. Volume 24. Graphics and Visualization

1993
Abstract : The 24th Symposium on the Interface: Computing Science and Statistics was held March 18-21, 1992 in College Station, Texas. The theme was Graphics and Visualization. Sixty invited papers were presented to more than 300 attendees. James Blinn gave the Keynote Address while Edward Tufte gave the Plenary Address.
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Graphics education for computer science

ACM SIGGRAPH Computer Graphics, 1993
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