Results 91 to 100 of about 16,160,346 (256)

ON CONTINUOUS TIME MARKOV GAMES WITH COUNTABLE STATE SPACE

open access: yesJournal of the Operations Research Society of Japan, 1978
This paper is a continuation of our papers [61 and [71 and is concerned with a continuous time Markov game in which the state space is countable and the action spaces of player I and player n are compact metric spaces. In the game, the players continuously observe the state of the system and then choose actions.
Tanaka, Kensuke, Wakuta, Kazuyoshi
openaire   +3 more sources

Effect of Cu and CuP Additions on the Microstructure and Nanoindentation‐Based Fracture Behavior of CoNiAlSi Ferromagnetic Shape Memory Alloys

open access: yesAdvanced Engineering Materials, EarlyView.
Cu and combined Cu–P microalloying refine the microstructure and enhance the nanoindentation‐derived fracture resistance of CoNiAlSi ferromagnetic shape memory alloys without suppressing the martensitic transformation. Comparative SEM, DSC, and nanoindentation results reveal that the CuP‐containing alloy provides the most balanced response, achieving ...
Mehmet Demir
wiley   +1 more source

Games Machine

open access: yes, 2011
Games aimed at those with learning difficulties or disabilities - Pre-entry games - Games machine - variety of games on many subjects including science, maths, history, music, arts etc and categorised by learners age.
Highbury College, LSN, Q Projects
core  

Continuous Uniform Finite Time Stabilization of Planar Controllable Systems [PDF]

open access: yes, 2015
Continuous homogeneous controllers are utilized in a full state feedback setting for the uniform finite time stabilization of a perturbed double integrator in the presence of uniformly decaying piecewise continuous disturbances.
Oza, HB   +5 more
core   +1 more source

Advances in Sustainable and Wearable Textile Based Soft Robotics

open access: yesAdvanced Functional Materials, EarlyView.
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas   +6 more
wiley   +1 more source

"Strategic Default Jump as Impulse Control in Continuous Time" [PDF]

open access: yes
This paper presents a new approach for modeling an optimal debt contract in continuous time. It examines a competing contract design in a continuous-time environment with Markov income shocks and costly veri able information.
Hisashi Nakamura
core  

Non-Zero-Sum Stopping Games in Continuous Time [PDF]

open access: yesSSRN Electronic Journal, 2015
On a filtered probability space $(Ω,\mathcal{F}, (\mathcal{F}_t)_{t\in[0,\infty]}, \mathbb{P})$, we consider the two-player non-zero-sum stopping game $u^i := \mathbb{E}[U^i(ρ,τ)],\ i=1,2$, where the first player choose a stopping strategy $ρ$ to maximize $u^1$ and the second player chose a stopping strategy $τ$ to maximize $u^2$.
openaire   +2 more sources

Biodegradable and Biocompatible Functional Polymers for Biomedical Applications

open access: yesAdvanced Functional Materials, EarlyView.
Biodegradable and biocompatible functional polymers integrate electrical, mechanical, and stimuli‐responsive functionalities while enabling programmed degradation under physiological conditions. This review introduces recent advances in conductive, shape‐memory, self‐healing, photocurable, and adhesive polymer systems, emphasizing material design ...
Won Bae Han   +5 more
wiley   +1 more source

Extensive-form games and strategic complementarities [PDF]

open access: yes
(less than 25 lines) I prove the subgame-perfect equivalent of the basic result for Nash equilibria in normal-form games of strategic complements: the set of subgame-perfect equilibria is a non-empty, complete lattice.
Federico Echenique
core  

Patterns in Mainstream Programming Games

open access: yes, 2020
Studies have found serious games to be good tools for programming education. As anoutcome from such research, several game solutions for learning computer programming have appeared. Most of these games are only used in the research field where only a few
Engström, Henrik,   +3 more
core   +1 more source

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