Results 51 to 60 of about 43,654 (264)

Digital Badging in CANVAS

open access: yesPacific Journal of Technology Enhanced Learning, 2019
‘Badging’ is the awarding of a digital badge that represents an accomplishment, interest or affiliation (Gibson, Ostashewski, Flintoff, Grant, & Knight, 2013). Such badges are awarded and stored online, and may contain metadata to clarify the context and criteria of the awarded badge.
openaire   +2 more sources

Badging digital pathways of learning

open access: yesASCILITE Publications, 2015
Educators worldwide are witnessing a change in thinking concerning digital learning, teaching and assessment resources as well as the theories and practices connected to making claims about learning based on digital evidence. These shifts are occurring as three elements have combined to form new digital pathways for learning: 1.
David Gibson   +2 more
openaire   +1 more source

Trendswatch 2013: Back to the Future [PDF]

open access: yes, 2014
TrendsWatch 2013 highlights six trends that CFM's staff and advisors believe are highly significant to museums and their communities, based on our scanning and analysis over the past year.

core  

Programmable luminescent platform based on carbon quantum dots enables wavelength‐multiplexed optical data storage and encryption

open access: yesFlexMat, EarlyView.
A carbon‐quantum‐dots (CQDs)‐based programmable luminescent platform is proposed for multidimensional optical information encryption and high‐capacity data storage by leveraging wavelength‐division multiplexing. Furthermore, a prototype tri‐layer optical disk is demonstrated, where data written via laser ablation on different CQD layers are retrieved ...
Honglei Sun   +9 more
wiley   +1 more source

Troubling Vulnerability: Designing with LGBT Young People's Ambivalence Towards Hate Crime Reporting [PDF]

open access: yes, 2018
HCI is increasingly working with ?vulnerable? people yet there is a danger that the label of vulnerability can alienate and stigmatize the people such work aims to support.
Briggs, J   +4 more
core   +2 more sources

How Does Vulnerability Framing by Microfinance Institutions Leverage Funding Success in Crowdfunding?

open access: yesInternational Journal of Finance &Economics, EarlyView.
ABSTRACT This study draws on framing theory to investigate how microfinance institutions (MFIs) strategically construct a vulnerability‐oriented organisational identity and how this framing influences their funding decisions during the pre‐campaign phase of prosocial crowdfunding.
Ana Paula Matias Gama   +3 more
wiley   +1 more source

A comprehensive methodology for curriculum development, training delivery and certification using learning outcomes and digital badges

open access: yesComputers and Education Open
This paper proposes a comprehensive methodology to implement learning outcomes-based training and assessment, starting with the course planning, followed by the training delivery, and ending with the assessment and recognition of the achieved learning ...
Nadia Catenazzi   +3 more
doaj   +1 more source

Building Digital Capacity for Higher Education Teachers: Recognising Professional Development through a National Peer Triad Digital Badge Ecosystem

open access: yesEURODL, 2020
Digital Badge design and practice at a national level is a relatively new field of scrutiny and this study reports on a sector-wide initiative for building digital capacity with the design, and implementation of an ecosystem of 15 open courses in ...
Roisin Donnelly, Terry Maguire
doaj   +1 more source

How to Increase the Value of Digital Badges for Assessment and Recognition in Higher Education. A University Case

open access: yesInformatics in Education, 2021
The main goal of this research is to enhance the understanding of quality criteria for DB metadata for assessment and recognition as factors increasing their value in higher education (HE).
Elena TREPULĖ   +4 more
doaj   +1 more source

Awarding Innovation: An Assessment of the Digital Media and Learning Competition [PDF]

open access: yes, 2014
Increasing availability and accessibility of digital media have changed the ways in which young people learn, socialize, play, and engage in civic life. Seeking to understand how learning environments and institutions should transform to respond to these
Ellen Irie   +3 more
core  

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